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Gaming Hall

Level 9 Bastion Facility

  • Prerequisite: None
  • Space: Vast
  • Hirelings: 4
  • Order: Trade (1d6 BP)
A Gaming Hall offers recreational activities ranging from chessboards and darts to card games and dice.   When you issue the Trade order to this facility, you commission the facility’s hirelings to turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll percentile dice and consult the Gambling Den Winnings table to determine your portion of the house’s winnings.  
d100Winnings
01-33 3d6 gp
34-50 1d6 x 10 gp
51-85 2d6 x 10 gp
86-95 4d6 x 10 gp
96-00 10d6 x 10 gp

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