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K'Thriss Drow'b Statblock

K'Thriss Drow'b

Medium Humanoid (Elf, Chaotic Neutral

Armor Class 14 (studded leather)
Hit Points 44 (8d8 + 8)
Speed: 30 ft

STR

8
( -1 )

DEX

14
( +2 )

CON

12
( +1 )

INT

14
( +2 )

WIS

11
( +0 )

CHA

18
( +4 )

Saving Throws Str +0, Dex +3, Con +2, Int +3, Wis +3, Cha +7
Skills Arcana +4, Insight +2, Investigation +4, Perception +2, Religion +4
Senses Darkvision 120 ft., passive Perception 12
Languages Celestial, Common, Elvish, Undercommon; can read all writing
Challenge Rating 3 (700xp)

K’thriss is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following warlock spells:   Cantrips (at will): Chill Touch, Eldritch Blast, Mending, Prestidigitation, Thorn Whip, Vicious Mockery   1st–3rd level (2 3rd-level slots): Dissonant Whispers, Fly, Hex, Misty Step, Sending, Shatter


Special Equipment. K’thriss wears a robe of stars (accounted for in his statistics). The robe allows him to cast the following spells:

Awakened Mind. K’thriss can telepathically speak to any creature he can see within 30 feet of him, provided the creature can understand at least one language.   Fey Ancestry. K’thriss has advantage on saving throws against being charmed, and magic can’t put him to sleep.   Sunlight Sensitivity. While in sunlight, K’thriss has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. K’thriss makes two attacks with his sickle.   Sickle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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