Lighthouse Energy Blast
Magical power can be focused through a lighthouse beacon, requiring 1 round to gather energy and aim. The following round, the energy can be released. The beacon has AC 12, 75 hit points, immunity to poison and psychic damage, and vulnerability to cold. The explosion of energy can be treated as a Scorching Ray, Fireball, or Lightning Bolt spell, as the DM determines. More powerful features might require more time to recharge, or could be usable only a certain number of times per day. Such attacks might function at longer range but be unable to target creatures or objects within 60 feet of the lighthouse.
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