Magic Weapon
Magic Weapon
2-level Transmutation
Casting Time 1 Bonus Action
Range Touch
Duration Concentration, up to 1 Hour
Components V, S
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
Class(es): Artificer, Paladin, Wizard, Cleric (Arcana Domain), Cleric (Forge Domain), Cleric (War Domain), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
Remove these ads. Join the Worldbuilders Guild
Comments