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Sunbeam

Sunbeam

6-level Evocation

Casting Time 1 action
Range Self (60-foot line)
Duration Concentration, up to 1 minute
Components V, S, M
Materials (a magnifying glass)

A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn't Blinded by this spell. Undead and oozes have disadvantage on this saving throw.   You can create a new line of radiance as your action on any turn until the spell ends.   For the duration, a mote of brilliant radiance shines in your hand. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.

Class(es): Cleric, Druid, Sorcerer, Wizard

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