The story takes place in the cold foggy city of Duskvol (Or Duskwall or "the Dusk"). It's industrial in its development. Imagine a world like ours during the second industrial revolution of the 1870s - there are trains, steam-boats, printing presses, simple electrical technology, carriages, and the black smog of chimney smoke everywhere. Duskvol is something like a mashup of Venice, London and Prague. It's crowded with row-houses, twisting streets, and crisscrossed with hundreds of little waterways and bridges. The city is also fantasy. The world is in perpetual darkness and haunted by ghosts - a result of the cataclysm that shattered the sun and broke the Gates of Death a thousand years ago. The cities of the empire are each encircled by crackling lightning towers to keep out the vengeful spirits and twisted horrors of the deathlands. To power, these massive barriers, the titanic metal ships of the leviathan hunters are sent out from Duskvol to extract electroplasmic blood from massive demonic terrors upon the ink-dark Void Sea. You're in a hunted Victorian-era city trapped inside a wall of lightning powered by demon blood.