Drake's Gambit
A popular game for both casual and high stakes competitive play all around Dynos. Two or more players use a deck of cards (ranging in value from 1 through 10) and accompanying polyhedral dice sets to play. The goal is to get as close to 20 without going over. The game is so named as the ideal way to win is to minimize how much you need to wager while hoping to maximize how much your opponents wager.
Players or the host first decide the value of the game (Copper, Silver, or Gold). Players alternate taking turns. On a turn, a player draws 1 card (roll a D10). Once per turn, the player may then add to the wager to roll a specific die as shown below, either adding the rolled value to their total or doubling the Dice Wager to subtract the value from their total instead (to a minimum of 0). If a player gets to a combination of 10 cards and dice rolls without hitting 20, they automatically Win on that Hand regardless of the other players' totals. Being over a total of 20 at the end of a turn is referred to as a Bust, and loses the Hand. A Player can stop on any turn before hitting 20, referred to as a Stand.
A Match consists of a number of Hands, with a limit of 4 Dice Wagers per Player per Match. The first player to win 3 Hands wins the Match and takes the full pot of buy-ins and wagers.
Dice Wagers (X = game value piece, round up for Copper):
- 1X = +D12, 2X = -D12
- 1.5X = +D10, 3X = -D10
- 2X = +D8, 4X = -D8
- 2.5X = +D6, 5X = -D6
- 3X = +D4, 6X = -D4
- 3.5X = +D3, 7X = -D3
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