Unconscious

Everything presented is subject to change as the adventuring party discovers hidden secrets.
An unconscious creature is can't take actions or reactions, move, or speak, and is unaware of its surroundings.   The creature drops whatever it's holding and falls prone.   The creature automatically fails Strength and Dexterity saving throws.   Attack rolls against the creature have advantage.   Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.

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