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Stormwind City

Within the woodlands of Elwynn Forest following the path heading north from Goldshire after an hour of walking uphill along the cobbled path as the path draws to an end massive stone walls emerge from the top of the hill two large wooden doors are strung wide open standing at 60ft a door either side of the doors there are two massive stone lion heads. As the party walk in the doors there are guards everywhere standing on top of the walls at the gate there are merchants getting searched before being allowed in. A guard called Rowe who will ask the party why they have come to stormwind and will give a brief search. The party once being let in walk over a bridge leading into the city four massive statues stand either side of the bridge and one remains at the end of the bridge.
  • 1st on the right - Danath Trollbane, a Human male with armour on and a two handed sword on his back.
  • 1st on the left Kurdran Wildhammer, a dwarven male with a Mace raised to the sky
  • 2nd on the right Alleria Windrunner, a female high elf with a bow and a bird of prey on her arm.
  • 2nd of the left Archmage Khadgar, a human male with robes and a staff.
  • At the back Turalyon a man clutching a broken sword and a holy book fully armoured.

Trade District

 
Off to the right the party hear a thunderous clap of wings and flying out of the city they see a brown gryphon flying out a hole within the inner city wall. And as the party walk in they find themselves surrounded by tall buildings each one is a shop and merchants are selling goods on the street or promoting their bars to drink. The distinctive blue roofs reveal that this is the trade district.
The Gilded Rose - Inn
The Inn costs 20 Silver pieces a night includes breakfast meat platter. It is a small inn busy with people eat lunch on break. There are two rooms to stay in.
Allison - Innkeeper of the Gilded rose, Short red hair wearing a white and blue dress about 30 years old.
  Stormwind Counting House - Bank
A Large stone building with windows in the walls where people store gold or valuables, a grenal deposit cost 10 silver, you can by a personal vault for 100 gold this allows the party to store anything with in a personal locked room that is 15x15 meters.
Newton Burnside - A human male with Silver hair about 55 years old a posh voice and a well kept mustaste, wearing a fine silk waistcoat.
  Prestle’s Apothecary - Alchemy Supplies
A Shop similar to any of shop on the inside this one has a rich sulphur smell they sell vials for storing liquids mainly potions poisons. On a D8 roll it has 2 lesser healing potions.
Keldric Boucher - A man with grey hair a bald on the top he has a monocle and is extremely exetenric.
Kyra Boucher - Keldric young Daughter in her late teens as a crush on the boy who sells bread (Thomas Miller).
  Weller’s Arsenal - Sword & Mace Shop
Gunther Weller - Shop keep a man in his mid 30’s with brown hair and a thick brown mustache.
  Lionheart Armory
Aldric Moore - Human male middle aged bald head a well kept beard.
   

Old Town

Defined by its maroon coloured roofs old town is the oldest part of stormwind city even though it’s right next to the royal palace this part of the city is one of the roughest parts of stormwind and crime is at a record high, it is however home to a few armour & weapon shops and the Famous Pig and Whistle Tavern and SI:7. As the party walk in they see multiple people sleeping rough a few begging for coin a woman is filthy sitting on the cobble path clutching her baby.
  Pig and Whistle Tavern
Approaching the Inn you can hear it, as the party approach the door they see a drunken Dwarf sitting outside booze dripping down his beard and he’s laughing the gnome next to him seems just as intoxicated. Inside there are several tables a set of stairs either side of the room lead up to a 2nd floor where standing on the balcony a band of bards play music a large Dwarf beats of a drum while a human female plays a fiddle a guitar is being played by a man with a pot belly and a large black handlebar mustache the inn is filled with tables that are spread out everywhere and people from all walks of the city are people are drinking and eating. Elias Langston - A man in his mid 20’s with thick dreadlocked hair tied back into a ponytail barkeep at the pub.
Maegan Tillman - A Human Female mid 30’s short mousey brown hair wearing a skirt and a white shirt with the sleeves pulled up to the elbows, a few stains of drink have made their way onto her shirt from the evenings chaos.
Norwell - The chief at the bar a man with black skin and short curly hair.
Wallie - A man drinking at the bar 50’s.
Valenus - A High Elf male not drunk but enjoying the chaos of the inn seems happy.
Numen - A Man from Kul Taras with scar cutting down his right eye with is white and blind.
Go’eran - A Draenei male works at the harbour was friends with Raiden.
  The Five Deadly Venoms
Down a thin alleyway the party come out to a tiny courtyard, at the back of all the houses in the area and on door is visible above it a ruined wooden sign sits precariously on a metal bar the sign reads “The Five Deadly Venoms”.
Prigget - A frail old man with thin grey hair comes off a little crazy & a little twitchy but knows his stuff about poisons.
  Champion’s Hall
A large grand looking building the knights standing outside are adorned in grand armour large plate shoulder pads that are silver with gold trimmings and swords with gems in the centre inside are some of the alliance’s most elite soldiers.
  SI:7 A Hooded Man Guards the door knife on his waist this is the home of the Stormwind Undercover agent. Inside is a series a rooms each one has a table a tools to sharpen weapons, they have maps of all of the major cities including horde, Documents on different people who to watch etc etc...
Vax - The hooded man in black clothes fairly edgy but also intimidating.
Master Mathias Shaw - A man different from any other agent you’ve met he wears fine armour, well kept orange hair with a goatee and mustache. (Away fighting on the broken isles).
Renzik - A goblin male Running SI:7 while Mathias is away.
 

Mage Quarter

  As the party make their way under the archway leading into the mage quarter the cobblestone path is replaced with soft green grass,the building have vines running down the side of them. The hustle and bustle of the city already feels miles away as the party walk, walking around the city there are still a few guards but for the most part it feels safer than the rest if the city a lot of younger people walking around in silk robes are on the streets, a lot of them of elven decent mainly high elves but a few void elfs are seen here and there . The houses in this district are known for their violet roof tops and as they walk in a little deeper they find themselves in a circular courtyard in the centre is a tower with a ramp spiraling around the side that leads to an opening about halfway up the tower.
  The Blue Recluse
A small tucked away pub with a archway of vines that sit over the door way as the party enter it’s quite and relaxing to be inside an elderly Pandaren male sits in the corner drinking a warm drink, a pair of young looking females sit with meals on a plate but seem more engrossed within the piles of books on there desks, one Human one Elf.
Alric - A human male very posh and cares about how clean his patrons are he wears a full suit with silver hair.
Lucy - Human female short blonde hair tied back heavily engrossed within her book studying to make it through the dalaran trails to learn to be a mage there.
Shalia - High elf Female also studying but seems more confident, beautiful red hair, young for an elf but old for a human.
  Ancient Curios
A little out of place for the area run by an elderly gnome, book, trinkets, junk is piled up all over the place sells potions and maybe a magic item.
Zamtip - an old gnome with long nose hairs and no hair on this head, a cressed old face sits on the old man he looks a little miserable.
  Pyrotechnics
A shop filled with fireworks a gnomish man works there 3 gold a firework 2d8 damage in a 5ft cone -1 to hit as they are a little wild on a critical fail the firework with backfire doing 2d8 to the caster and anyone within 5ft.
Wistleboom - A middle aged know with seared eyebrows and green hair thats receding.
  The Greater Mysteries
A magic shop that selling magical items.
Tobovar - A high elf male with long blonde running down to his shoulders.
  The Slaughtered Lamb
An odd Inn filled with barrels on the walls if a warlock is in the room they will be taken aside and shown the secret warlock room, downstairs under the inn there is a circular room that has a lit fire and a group of warlocks grouped up.
Jarrel Mar - A human male with dark skin a shaved head and a goatee.
Ursula Deline - A middle aged woman with brown hair in rich red robes runes run along the trimmings.
Zardeth - A Human male with black hair about 60 years old has little imp with him.
  Illidari Overlook
Green flames come from braziers leading up to small platform overlooking the harbour, the area is filled 6 with Night Elves and 3 Blood Elves a few have horns all of them with blindfolds over their eyes a green glows comes from underneath their blindfolds.
Elerion - A Male Night elf he’s shirtless tribal style tattoos sit on his chest in a lighter than purple colour than his skin, a pair of warglaives sit on the wall next to him.
Falara - A female blood elf she has a pair of large horns coming from her forehead once she would have been a beautiful elf now with her demoic transition she seems to have lost it.
Darkdealer - A male Night Elf selling warglaives.
 

Catherdral Square

  A very clean part of the city in the courtyard a large fountain sits in the center behind it a massive Cathedral sits as one of the largest buildings in stormwind. Walking around the courtyard alot of holy people and priests can be seen walking around behind the cathedral is a massive cemetery that sits next to a lake that can see the Royal Palace overing looking from just beyond the dwarven district. Banners with the argent dawn sigil hangs off the buildings around. Yellow roof tops.
  Cathedral of Light
A Massive building standing all around outside Paladins in Silver armour some with swords some with maces guarding the Cathedral.
High Priestess Laurena - A woman in her 50’s with short blonde hair she wears White robes with golden trimmings she speaks with a soft voice.
Bishop Arthur - A Black Man also in white robes this time with black and gold trimmings and wearing a hat that matches his robes.
Brother Cassius - A Priest in White clothing a little more humble and less flashy than the higher up members.
Paladins - Katherine, Grayson, Arthur.
  Stormwind City Cemetery
Around the back of the Cathedral a few people are placing flowers to love ones who have passed it is next to a beautiful lake.
  Stormwind Orphanage
A Building within the square, it’s filled with lots of children and one woman to look after them all. Shellene - A woman in her 30’s wearing a brown dress she looks tired and a little messy, her long brown hair is tied into a ponytail but has been done in a rush so it a little all over the place.

Dwarven District

  On the far end of the city a thick layer of smog covers the 5th district, inside the streets are filled with workshops and blacksmiths. The shops and roads are filled with Dwarfs and Gnomes.
  The Golden Keg
A Inn filled with Gnomes, Dwarfs and the occasional human, the inn is busy and has doors leading to rooms upstairs. A candle candler hangs from the ceiling.
Thaegra - A short stocky female dwarf her hair is tied back she is a little snappy.
Myrla - A younger dwarf who is nicer has brown hair that is tied into a plat.
  Stonehands Blacksmiths
Gelman - A middle aged dwarf with jet black hair and a thick beard

Deeprun Tram

In the dwarven district there is a tunnel with a giant rotating cog outside that is rotating this is a fast way to get to Ironforge, the tram is high off the ground running along a track hanging off the ceiling the tram dangles as it leaves the station. if the players go into the tram they will hear a sound that comes from a hole in the wall inside where the dip that the tram runs along, the sound leads to the Brawlpub
 

Bizmo’s Brawlpub

Going down a metal ramp into a large open room in the centre is a massive pit that drops 20ft in the the group the sound of cheering followed by a massive thud as a Kodo falls to the ground a Pandrian raises a staff and makes his way from towards the southern end of the room a door is opened and he disappears backstage, “and their you have it folks! Another knockout for Firepaw!” as the party looks over a small gnome dressed in a eccentric green suit with wild spiky pink hair sits on a raised platform yelling into a metal horn designed to work like a microphone. In one corner of the room there is a bar and serval booths hugging a wall, all around the pit on watchers step away from the ring and start to head over to the bar on the far corner of the room is a doorway leading to a upstairs where the party easily figure out is where the rich and important guests go, there are two Pandaren guards posted to watch the entrance.
  Bizmo - A Gnome in a green suit, with spiky pink hair, way too excitable.
Emily Townsley - A middle aged human woman, with brown hair. kinda a eastenders vibe, she is the bar keep.
Quackenbush - A moonkin, or a bear on two legs with arms that have what look like wings all though they don’t look like they are capable of actual flight attached a bird like face and antlers on the top of his head.
Elba - A small young gnome who fully heals people who are downed she is Bizmo’s daughter.
Jiu Firepaw - A Pandrian male who is often shirtless he has wraps around his hand with a very basic looking staff a small ribbon tied at the top of his staff, he’s covered in scars where the fur hasn’t grown back.
The players will be approached by Quakenbush, who will ask them if they want to fight. If they do they have a few options, they can warm up for the main tournament.
 
Brawlers Fights
    Easy: Murloc +1Ac +15hp Rewards 5 Gold
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Medium: Bugbear +15hp Rewards 10 Gold
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Hard: Basilisk +1AC +15hp Rewards 30 Gold
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Insane: Yeti +2 AC +25hp Rewards 60 Gold
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Quests

There are a base two quests within the city the players will see on either a job board or from a guard, a quest to find the Old Town Ripper, reward of 120g. Report to Renzik at SI:7 with any information the killer is wanted alive! The players will have to head to old town and start asking around, they will meet Go’eran a Draenei male who was friends with a man called Raiden who was murdered last week. “It was so strange we were working down at the docks all day, and on the way home we went to the inn as we always before our days off, Raiden didn’t drink not a drop in his life but he would always come with us. That night when I saw him leave he was stumbling as if he was drunk, something didn’t add up, so I took a few of the lads with me to make sure we was ok when we finally caught up to him he was lying on the floor, with a whole in his stomach all of his insides were missing. It was as if he’d been ripped open.”
  • Raiden was cut with a poison.
  • Prigget in the Venom shop can tell them it’s a poison that is non-deadly and makes the user feel drunk, it has to enter through a cut to give this effect.
  • He was cut by a lady called Corinna Perry.
  • Corinna sets up people to be murdered by her father Hanno who is a worgain that hunts in the city and eats humans.
After this case is solved they are told by Renzik that locking up the Father and Daughter, that there was a prison riot within the Stormwind Stockades and if they can clear it up they will be paid 120g. Take out Maison Mallet & Hogger who are leading the the revolt inside the prison.

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