Mror Holds

When humanity first came to Khorvaire, they found the dwarven clans of the Mror Holds locked in endless feuds. This division kept the clans from uniting against the new arrivals, and the dwarves were forced to swear fealty to Karrnath and Galifar. Over the centuries, they turned their energies to harnessing the astonishing natural resources of their mountain home. The dwarves were then reborn as merchant lords.   In the early days of the Last War, Mror miners made an astonishing discovery: the ruins of an ancient dwarven empire, vast halls deep within the Ironroot Mountains. Explorers uncovered mines still brimming with jewels and precious ores and vaults filled with riches and powerful artifacts. The Mrorians restored these ancient fortresses and worked to reclaim the secrets of their ancestors. Seeing the untapped potential of the Realm Below and the broken Kingdom of Galifar, the clan lords joined together to form the Iron Council and to declare the independence and sovereignty of the Mror Holds.   One question remained: What had become of the ancient dwarves? If the Mrorians ever found out, they aren't telling anybody. The dwarves are rather hesitant to let visitors into their nation, and even more hesitant to let them into their subterranean strongholds. Perhaps the truth is buried so deep beneath miles and miles of rock that it will be impossible to ever ascertain the downfall of their ancestors.   The Mror Holds consist of a loose confederation. Twelve noble clans each govern a hold and have a representative on the Iron Council, which resolves disputes and issues affecting the entire nation. Each hold includes a number of lesser clans, who owe fealty to the noble line. Those who occupy land above have the right to claim the halls that lie below if they can.   The Sovereign Host is the dominant faith of the Mror Holds. Kol Korran is the most beloved of the Sovereigns, but the dwarves also revere Boldrei, Doi Dorn, Olladra, and Onatar.  

Sol Udar: The Realm Below

Wherever the dwarves came from, they sunk their roots into the soil of Khorvaire. Dhakaani dirge singers sing of battles between dwarf and dar that took place in vast halls below the earth. Dhakaani records—which are more accurate than those of the dwarves—show that the Dhakaani encountered dwarves late in the golden age of the Dhakaani Empire and drove them east, eventually reaching a stalemate. The ancient dwarves lacked the numbers or resources to threaten Dhakaan, but they established a line below the Ironroot Mountains and held it against countless onslaughts. The dar had no need of the territory, and in time, decided the effort of conquest wasn’t worth the rewards. This was the origin of what the dwarves call Sol Udar, the Realm Below

History

For the last decade of the Last War, Karrnath had been steadily raising taxes and demanding troop levies. But the dwarves were conquered long ago by Galifar, whereas Karrnath was just a piece of that broken kingdom. Inspired by Sol Udar and recognizing how far their people had come since the Great Sorrow, the lords of the holds convened in Mror Aulan, the Iron Council. The lords of the Iron Council affirmed their union and declared the sovereignty of Mror Solu—the Realms of Iron—a name which even the Mror themselves usually translate into Common as the Mror Holds. It’s worth noting that in calling themselves the Mror, dwarves aren’t professing fealty to Clan Mroranon or the ancient king of Sol Udar; rather, they’re simply calling themselves “the Ironfolk.”
Population
1,465,000
Ruler
Iron Council
Type
Geopolitical, Country
Capital
Demonym
Mrorian
Government System
Oligarchy

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