Relic of Life or Destruction

Background

This shard of celestial glass and metal depicts the intertwined Arawai and Devourer, incarnations of vitality and annihilation. The relic can bless an ally with the life-giving fertility of Arawai, or curse an enemy with the destructive wrath of the Devourer, but only one can be chosen. The relic was located in the temple of the former Order of Fecundity.   It's not clear how such a relic was created. The oldest records of the last monk, Anzan, say that his people were trying to create an artifact of Arawai out of the precious metals and materials they had uncovered. The artifact was meant to combat the encroaching darkness of The Devourer, but it was not completed in time. Or, it was, but it was lost to the foul creature that lived on the lowermost level of the temple. And while the creature was unable to destroy the artifact of Arawai, it managed to intertwine it with the magic of The Devourer, representing how none of her presence was safe from his wrath.   Its inscription, carved in Celestial and intertwined with Elvish, reads:   There will come soft rains and the smell of the ground,
And swallows circling with their shimmering sound;     And frogs in the pools singing at night,
And wild plum trees in tremulous white,     Robins will wear their feathery fire
Whistling their whims on a low fence-wire;     And not one will know of the fight, not one
Will care at last when it is done.     Not one would mind, neither bird nor tree
If the Order perished utterly;     And Spring herself, when she woke at dawn,
Would scarcely know that we were gone.

Properties

Life. The user casts Raise Dead (no material components required).   Destruction. The user casts Call Lightning at 9th level. Creatures have disadvantage on the saving throw.   Once one of the previous properties has been used, the relic shifts to reflect which property was chosen. The relic loses the magic of the previous properties, but gains the following property corresponding to the previously chosen one. The relic must be on your person to gain from its benefits.   Life. Once per day, you can cast the Creation spell (no material components required). If the item created is composed of vegetable matter, its duration is doubled.   Destruction. Whenever you cast a spell of 1st level or higher that deals cold, lightning, or thunder damage, you may roll an additional damage die. In addition, that spell ignores resistance to the damage type, and immunity becomes resistance.
Item type
Unique Artifact
Weight
3 lbs
Dimensions
6x18"

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