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Aundair

Aundair is a realm of grand cities surrounded by fertile farmlands. Its legendary founder was devoted to the acquisition of knowledge and the study of magic, and the floating towers of Arcanix are the finest institute for mystical study in Khorvaire. Magic is a part of daily life throughout the Five Nations, but it is especially common in Aundair; the nation produces more magewrights and wandslingers than any other. From the nobles in the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine fashions.   The Sovereign Host is the dominant faith of Aundair, with a particular devotion to Aureon. However, the Silver Flame also has a deeply devoted following—some might say overzealous or extreme.   Aundair is ruled by Queen Aurala ir’Wynarn. Aurala is a just ruler, but she has never abandoned the dream of a Galifar reunited under her rule. While Aundair is a small nation, its arcane superiority allowed it to hold its own during the Last War. Many believe Aurala is pressing Arcanix to develop battle magic that will ensure Aundair’s victory in whatever conflicts lie ahead.   Interesting Things About Aundair:  
  • The floating towers of Arcanix are a center for mystical research. Bear in mind that many of its sages specialize in ritual magic and abstract theory; it’s not filled with high level wizards.
  • Arcane magic is tied into many aspects of Aundairian life—more so than other nations. There’s a cleansing stone in every village, and you might encounter animated farming equipment in the fields.
  • The Knights Arcane are an elite unit of eldritch knights, and the Royal Eyes of Aundair are spies that specialize in divination magic.
  • House Lyrandar is based on the island of Stormhome, and House Orien has its ancestral seat in the city of Passage. Aundair is also home to Baron Jorlanna d’Cannith of the House of Making.
  • Some Aundairian nobles are bound by arcane pacts handed down through the generations. Only remarkable heirs—such as player characters—develop the full powers of a warlock. Most such lines are tied to archfey, but you could explore other paths.
Founding Date
894YK
Type
Geopolitical, Country
Capital
Head of State
Government System
Monarchy, Absolute
Power Structure
Feudal state
Location
Related Ethnicities

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