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Eldeen Reaches

A stretch of fertile farmlands borders a vast, untamed forest. Farmers tend to the fields, while tribes of shifters and circles of druids and rangers roam the woods. These are the Eldeen Reaches.   Druids and shifters have dwelt in the Towering Woods for thousands of years, but the eastern farmlands of the Reaches were part of Aundair until the Last War. The lords of Aundair focused their resources on the war effort, ignoring banditry and other problems faced by the farmers of the east. The Wardens of the Wood—largest of the druid sects—came to the aid of these farmers. Fifty years ago, the people of eastern Aundair seceded and formed the Eldeen Reaches. The Reaches were recognized as a nation by the Treaty of Thronehold, but many fear Aundair will try to reclaim the region.   Druidic magic is a central part of life in the Eldeen Reaches. Most of its people seek to live in harmony with the natural world, and communities have a druidic advisor who helps with planning and planting. The Towering Woods are also home to tribes of shifters, who maintain a nomadic existence. The Wardens of the Wood maintain order and settle disputes, and the Great Druid Oalian—an awakened greatpine—is the spiritual leader of the Reaches.   Interesting Things About the Reaches:
  • The fey have a strong presence in the Towering Woods. The region with the strongest ties to the Faerie Court is called The Twilight Demesne.
  • The Gloaming is a region with strong ties to Mabar. It’s charged with negative energy and filled with sinister things.
  • Varna is the largest city in the Reaches and the seat of the dragonmarked House Vadalis.
Founding Date
948 YK
Type
Geopolitical, Kingdom
Capital
Head of State
Power Structure
Confederation
Location

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