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GHOUL FEVER-INFESTED BOTFLIES AND MOSQUITOES

The Chelish scouting vessel Infernus (area C9) was carrying some unpleasant passengers when it ran aground on Bonewrack Isle—a small pack of ghouls used as shock troops by the captain. These ghouls escaped the wreck and subsequently infected the local botflies and mosquitoes with ghoul fever. These vermin are not normally dangerous—they rarely swarm and generally only come out at night, but the disease they carry makes staying on the island dangerous. Creatures spending the night anywhere on the island that does not have a substantial body of flowing water beneath (such as the hulk of a ship or on a raft) must make a DC 10 Fortitude save or be bitten by a botfly or mosquito carrying ghoul fever. Creatures that are bitten must make a DC 13 Fortitude save to avoid contracting ghoul fever (Pathfinder RPG Bestiary 146). Normal means to prevent insect attacks, such vermin repellent (Pathfinder Player Companion: Adventurer’s Armory 11) or spells such as repel vermin, keep the flies at bay

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