GHOUL FEVER-INFESTED BOTFLIES AND MOSQUITOES
The Chelish scouting vessel Infernus (area C9) was
carrying some unpleasant passengers when it ran
aground on Bonewrack Isle—a small pack of ghouls used
as shock troops by the captain. These ghouls escaped
the wreck and subsequently infected the local botflies
and mosquitoes with ghoul fever. These vermin are not
normally dangerous—they rarely swarm and generally
only come out at night, but the disease they carry makes
staying on the island dangerous.
Creatures spending the night anywhere on the island
that does not have a substantial body of flowing water
beneath (such as the hulk of a ship or on a raft) must make
a DC 10 Fortitude save or be bitten by a botfly or mosquito
carrying ghoul fever. Creatures that are bitten must make
a DC 13 Fortitude save to avoid contracting ghoul fever
(Pathfinder RPG Bestiary 146). Normal means to prevent
insect attacks, such vermin repellent (Pathfinder Player
Companion: Adventurer’s Armory 11) or spells such as repel
vermin, keep the flies at bay
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