Doctrine of Universal Sovereignty

The chief dogma espoused by the followers of the Host, or “Vassals” as they call themselves, has been named the Doctrine of Universal Sovereignty. As is the world, so are the gods. As are the gods, so is the world. Essentially, this means that nothing exists in this world outside the attention of the gods. While the gods are divine beings unto themselves, they are also a part of a larger reality. They are both independent and part of a greater whole, separate yet joined, in a way few mortal minds can fully comprehend. They do not simply oversee the aspects of reality over which they hold dominion; they are part of them, omnipresent. A blacksmith praying for Onatar’s blessing on an undertaking is not seeking the attention of the god of the forge. The god is already there, present in every act of manual creation, every spark of the fl ame, every ring of the hammer. Rather, the smith prays to show faith, honoring and acknowledging the god’s presence, hoping that Onatar will bestow his favor upon the smith’s work and aid him in turning out a weapon or tool of exceptional quality. As with Onatar and the smith, so too with the other deities and their own spheres of infl uence. Dol Dorn is active in every battle; Arawai’s voice is heard in the rustle of every stalk of wheat. This is what the Vassals mean by the Doctrine of Universal Sovereignty: The gods do not merely watch reality; they are present in every part of it. The Doctrine of Universal Sovereignty illustrates perfectly the nature of gods in the world of Eberron. They do not walk the world or speak directly with their faithful. Aid or knowledge is given by an angel or some other outsider who represents the power of the divine. (And even these outsiders are themselves guided by nothing more than faith; an angel speaking for Aureon has no more spoken with her than the priest herself has.) The very power of faith causes cleric magic to manifest. Most clerics maintain that if the gods were not real, no amount of faith could change the world, but this is a matter of belief and theology, not verifi able fact. When asked by skeptics why the gods, if they truly exist, do not take a more direct hand in the affairs of Eberron, most Vassals reply that they do indeed. Every plant that grows, every ruler that rises to power, every sword raised in battle, every beast in the herd, every healer’s touch—these are all signs of the gods working their will on the world, through the tools of the world itself.   It is possible to misinterpret the belief that gods and world are one as leaning more toward druidic religion than clerical. Nothing could be farther from the truth. Worship of the Host has grown alongside civilization, and the two are inextricably linked. Even a cursory examination of the gods’ portfolios reveals a marked leaning toward elements of civilized life, rather than more primitive or savage aspects. Law, the hearth, artifice, honor: These are mortal constructs, not intrinsic elements of the natural world. Only Arawai and Balinor claim portfolios of a more natural bent, and even these—agriculture for one, beasts and the hunt for the other—are viewed through the lens of civilization. To Vassals, this indicates no disregard for nature but simply an acknowledgment that civilization is the intended state of the mortal races, and the inescapable way of the future. For most worshipers, civilization represents the extent of their world; it is hardly unreasonable that their gods should follow suit. Indeed, it is a measure of the Host’s civilizing bias that the banished bear a contrary aspect. Most of the Dark Six represent forces of nature or “primitive thought,” rather than concepts intrinsically tied to civilization.
Type
Decree, Religious