Metrol
Ruined Metropolis, Population: 0
According to the Book:
This great city was once the capital of Cyre. Now it lies empty, waiting forlornly along the Cyre River for its people to return. Parts of Metrol have been shattered, its buildings crushed and tumbled by whatever force decimated the nation. Other portions of the city escaped with only superfi cial damage; aside from the absence of people and the dead-gray shroud of mist that hangs over the area, it looks much as it did before the nation fell. While the days in Metrol are quiet, the nights bring a cacophony of chaos and violence to the streets of the fallen metropolis—at night, the ghostbeasts prowl and howl and wail. The scavengers who plunder Metrol for abandoned riches have described the ghostbeasts as vaguely humanoid in shape but with hairless, translucent skin that appears to glow with a pale inner light. Some of the scavengers believe that the ghostbeasts are guardian spirits left behind by the royal family of Cyre to protect the city. Others say that they are the ghosts of the city’s dead. Most, however, don’t care what they are. They either avoid the place or attempt to kill the creatures if they get in their way. Structures still believed to be more or less intact in Metrol include the royal palaces of Vemishard; the great Cathedral on the Hill devoted to the Sovereign Host; the huge lightning rail station that once served as the gateway to the west; and the wondrous Metrol Arena, where great games, performances, celebrations, and competitions once enthralled the crowds.Description:
Quests:
Type
Metropolis