Shae Joridal
Besieged Feyspire; Population 2,600
This otherworldly eladrin citadel stands as a vision of rare beauty in a savage land. Gleaming green orbs drift lazily around its high towers, giving it the name of the Spire of Emerald Lights. Its iridescent, whorled walls are reminiscent of a vast seashell, but despite its beauty, Shae Joridal is a settlement in peril. The long conflicts between goblins and the Valaes Tairn of Valenar (both during the Last War and in ancient times) inspire a hatred of the elves among the Darguuls—a hatred extended, through ignorance, to the eladrin. As a result, Shae Joridal has endured a long siege by local clans and warlords.
A few of the fey of Shae Joridal have fled to other lands, but most are unwilling to leave their ancestral home. Though they are outnumbered by the Darguuls, the inhabitants of Shae Joridal include a number of powerful wizards and warlocks whose power has helped the eladrin hold their own. Though these folk cling to the hope that the feyspire might return to Thelanis once more, their long-term prospects remain grim.
The spire is ruled by Taranel Tanaer, who inspires optimism even in dark times. Tanaer has dispatched envoys to foreign lands seeking allies, but no nation is willing to risk Darguun’s wrath. As the feyspire grows increasingly desperate, it has come to depend on adventurers willing to aid its defense.
Type
Town