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Marshklake

Marshlake is a large village about a day's ride from Korth, near the edges of the Nightwood. Beyond typical agrarian economics, the town is the home of a printing business run by a band of gnomes who are loosely connected to House Sivis.   The village has a largely human and gnome population, with small numbers of other races.   The village is managed by a mayor who is elected by the landowners in the town. The mayor is Lady Emma ir'Montag.
The town is border on the east by a river and then the Night wood. A channel from the river has been cut that provides water power for the mill.  

Recent Events

    The town was recently visited by a young woman who appeared to be traveling on her own. This woman was the lifewright, and in passing she animated and awakened a lot of animals and objects in the town -- most notably the main printing press in the House Sivis print shop.   After awakening the press, the Lifewright disappeared from town. She left behind a town filled with animated objects and some awakened animals, ruled by the Allpress. The city guards have been imprisoned in their own armor -- which is now animated -- and are unable to protect the people of the village. Many have died, more fled, and a small portion of the population continues to live in the town, forced to go through a sort of mockery of life by the animated objects they used to use, and the livestock and work animals that they used to take for granted.  

Important Locations

 
  • The Marshlake Printing House
  • Marshlake Shrine of the Sovereign Host
  • The Goose and Squid
  • Marshlake Barracks
  • Orrey's - bookseller and merchent
  • Mayor's Manor
  • Sivis House - house sivis outpost
  • Marshlake Livery
  • Marshlake Bakery
  • Marshlake Market
  • Shrugging Spoon - dancehall and tavern.
  • Thistle Do Nicely - a general store and magic shop
Type
Town

Articles under Marshklake


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