House Deneith
House Deneith
House Deneith was born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of House Deneith has governed the mercenary trade. While warriors with the Mark of Sentinel are among its most elite forces, House Deneith brokers the services of a wide range of soldiers, including Valenar warbands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional bodyguards for those who can afford their services. House Deneith is also renowned for its Sentinel Marshals, agents that hold the authority to pursue criminals and enforce the law across Khorvaire. The Sentinel Marshals hold the honor of the house in their hands. Being a Marshal is a privilege, and it comes with high expectations.
The dragonmarked houses aren’t allowed to own land or hold noble titles. House Deneith has always abided by these edicts, maintaining neutrality and selling its services to all sides of a conflict. However, there’s a faction that feels that Deneith should use its power for its own purposes. House Deneith is also caught in an escalating rivalry with House Tharashk, which is edging into the mercenary trade.
Dragonmarked Characters
Some examples of characters with this mark: Paladin Soldier. You’re a Sentinel Marshal, and you feel a divine calling to the cause of justice. You may follow Dol Arrah or the Silver Flame, but your paladin abilities could reflect the powers of your mark and your devotion to justice. Your “military rank” benefit reflects your authority as a marshal and is recognized by law enforcement, rather than soldiers. Monk Entertainer. You love being in the thick of battle, but you’ve never had an interesting in being a mercenary. Instead, you found your path as a gladiator. You draw your Ki through your mark, enhancing your reflexes and speed. You love life in the arena and the fans love you, but perhaps it’s time to find a greater purpose.Roleplaying a Deneith
You are a member of the oldest of the Dragonmarked Houses, who served the great kingdom of Galifer with honor and nobility. Today, your house, and by extension you are known for your neutrality between warring factions, your level headedness, and the strength of your word. When a Deneith makes even a simple promise, he keeps it as if it were a sworn oath. As a Deneith, you value the letter of the law, and will fulfill your end of any contract, or die trying. If you are a Deneith Artificer, it is your charge to ensure that the members of your house have access to the best weapons and armor available. You don’t do this out of the goodness of your heart though, and are well paid for your services as new soldiers come to you looking to buy what they need, and experienced soldiers to upgrade their existing implements. You focus almost entirely upon crafting armor and weapons, the tools of your house’s trade, although the occasional wondrous item has been known to pass over your counter from time to time, particularly to those members who have a more stealthy nature to them. Your magical items are not very ornate, nor are they typically covered in precious metals or gemstones, instead you value clean lines and a form that follows function. You build the tools of war, even in times of peace, and no matter how pretty a tool may be, if it breaks during use, it is of little value. When you do adorn a piece with an extra flourish, you try to make the rest of the item more plain, to draw the eye to that one feature, to make it stand out all the more clearly. Canniths may be known for their high quality steel, but they make their weapons and armor almost by rote, many having never even used a sword in battle. How can someone claim to make a quality sword if they have never even used one before? You, however, do not suffer from that drawback. Military training and combat practice keep your skills to a well honed edge, giving you an innate feel for the balance of a weapon, and the fit of armor. Sure, those hours spent doing drills could have been used at the forge, but there is more to life than simply hammering out metal and hiding indoors where its safe. Often times, you will volunteer to go on missions, simply to keep your wits sharp, and if it means that you will get the chance to put your latest masterpiece to the test, so much the better.Полный доступ ко всем материалам по сеттингу имеют только подписчики.
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