BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Session 2: Intel and Deployment

General Summary

Following the fight, the party hides the body of the now-dead House Tarkanan assassin, and take their prisoner back to The Daask stronghold. The questions go on for a while, and eventually reveal a few key facts:
  1. He has no idea who hired House Tarkanan
  2. The job is to help start a war between The Boromar Clan  The Daask . They recieve a huge bonus if they're successful.
  3. Orders came down to attack civilian targets- a school and an apartment complex. He wasn't sure which.
  4. Their specific orders changed- he was now to attack and trap or kill the party
Catrain Montagu arrives at the stronghold with news of an attack on a Boromar school. The attack was foiled, thanks in large part to the intel provided by the party.   Given all of the information, Dovrug Thunderclap and Tunruk narrow down the possible sites for the final attack and allocate the resources accordingly. They focus their efforts on an apartment complex, and the party works with Daask forces to protect the civilians. Their research pays off, and they are able to stop the attack before it begins. The assassins attempt to run, but the party chase them down...

Rewards Granted

The party reached level 3
Report Date
31 Mar 2020
Primary Location

Comments

Please Login in order to comment!