Glub Glub The Goldfish aka "Swim Shady"
Swim Shady the Goldfish CR: 7
STR
2 -4
DEX
16 +3
CON
9 -1
INT
14 +2
WIS
8 -1
CHA
2 -4
Water Breathing. Swim Shady can breathe only underwater.
Proficiencies Performance and Persuasion (Has to get those tasty bugs from the creatures around him somehow)
Potent Cantrips The sidekick can add its spellcasting ability modifier to the damage it deals with any cantrip.
Circle of Dreams
Balm of the Summer Court: Pool of fey energy represented by a number of d6's equal to your druid level. As a bonus action, you can choose one creature you can see within 120feet of you and spend a number of those dice equal to half your druid level or less. Roll the spend dice and add them together. The target regains a number of hit points equial to the total. The target also gains 1 temporary hit point per die spent.
Hearth of Moonlight and Shadow During a short or long rest, you can invoke the shadowy power of the Gloaming Court to help guard your respite. At the start of the rest, you touch a point in space and an invisible, 30ft radius sphere of magic appears, centered on that point. Total cover blockts the sphere.
While within the sphere, you and your allies gain a +5 bonus to Dexterity (Stealth) and Wisdom (Perception) checks, and any light from open flames in the sphere (campfire, torches, or the like) isn't visible outside it.
The sphere vanishes at the end of the rest or when you leave the sphere.
Actions
Bite Melee Weapon Attack: 1d20+5 , reach 5ft., one target. HIt: 1 piercing damage.
Bonus Actions
Once per day: Healing Spirit (shaped like a celestial eye goldfish)
Reactions
Bowl Break! Swim Shady will instantly cast mending and create water to restore his home.
Suggested Environments
Only my fishbowl will do! I want to see the world, and I need someone to carry me to these locations!
Why am I so awesome?!?
The most powerful goldfish that the world has seen. A druid fish of the highest caliber being able to restore its home in the blink of the eye, and able to maintain the survival of those around him.
Glub Glub secretly guides all those who carry him and can be a powerful sidekick. This goldfish seeks one thing - adventure. Those who can provide that to him will have a good friend. Those who hide him, will face the wrath of despair.
How Glub Glub was able to gain intelligence over other goldfish is completely unknown. The dragons of the chamber speculate that Glub Glub is part of the prophecy and needs to be protected at all costs as he was manifested directly from the lifestream of Khorvaire.
Treasured Item
The goldfish bowl is filled with water from a sacred source where the purity of the water was the utmost importance
Guiding Aspects
Yew trees remind me of renewing my mind and spirit, letting the old die and the new spring forth.
Mentor
I was taught by a falcon who was a druid and noticed my latent talent, I am not sure of his humanoid form or if it existed
Druid Circle
Circle of Dreams
Druids who are members of the Circle of Dreams hail from regions that have strong ties to the Feywild and its dreamlike realms. The druids' guardianship of the natural world makes for a natural alliance between them and good-aligned fey. These druids seek to fill the world with dreamy wonder. Their magic mends wounds and brings joy to downcast hearts, and the realms they protect are gleaming, fruitful places, where dream and reality blur together and where the weary can find rest.
Basic Information
Genetics and Reproduction
Goldfish can only grow to sexual maturity with enough water and the right nutrition. Breeding usually happens after a significant temperature change, often in spring. Males chase gravid female goldfish (females carrying eggs), and prompt them to release their eggs by bumping and nudging them.
Goldfish are egg-layers. Their eggs are adhesive and attach to aquatic vegetation, typically dense plants or a spawning mop.
Growth Rate & Stages
The eggs hatch within 48 to 72 hours.
Within a week or so, the fry begins to assume its final shape, although a year may pass before they develop a mature goldfish color; until then they are a metallic brown like their wild ancestors. In their first weeks of life, the fry grow quickly—an adaptation born of the high risk of getting devoured by the adult goldfish (or other fish and insects) in their environment.
Dietary Needs and Habits
The diet of goldfish consists of crustaceans, insects, and various plant matter. Like most fish, they are opportunistic feeders and do not stop eating on their own accord. Overfeeding can be deleterious to their health, typically by blocking the intestines. When excess food is available, they produce more waste and feces, partly due to incomplete protein digestion. Overfeeding can sometimes be diagnosed by observing feces trailing from the fish's cloaca.
Behaviour
Goldfish are gregarious, displaying schooling behavior, as well as displaying the same types of feeding behaviors. Goldfish may display similar behaviors when responding to their reflections in a mirror.
Goldfish have learned behaviors, both as groups and as individuals, that stem from native carp behavior. They are a generalist species with varied feeding, breeding, and predator avoidance behaviors that contribute to their success. As fish, they can be described as "friendly" towards each other. Very rarely does a goldfish harm another goldfish, nor do the males harm the females during breeding. The only real threat that goldfish present to each other is competing for food. This can lead to stunted growth or possible starvation.
Additional Information
Perception and Sensory Capabilities
Vision
Goldfish have four kinds of cone cells, which are respectively sensitive to different colors: red, green, blue and ultraviolet. The ability to distinguish between four different primary colors classifies them as tetrachromats.
Hearing
They have two otoliths (sensory organ that allows the ability to perceive linear acceleration), permitting the detection of sound particle motion, and Weberian ossicles connecting the swimbladder to the otoliths, facilitating the detection of sound pressure.
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