Mist Compass
The Mist Compass is an enigmatic artifact, deceptively simple in appearance yet imbued with profound power. It resembles an ordinary compass, with a brass casing and glass cover, but a closer inspection reveals its true nature. The needle inside never points in a single direction; instead, it spins endlessly, tracing an almost hypnotic pattern. This ceaseless motion is a manifestation of the compass's connection to the Mists, which are ever-changing and unpredictable.
Within the compass's glass face, a thick, viscous red fluid swirls languidly, resembling blood. The fluid's origins are a mystery, though it is whispered to have ties to the life essence of those lost to the Mists. When held in the palm of a traveler, the compass feels warm, as if pulsing with a faint heartbeat.
The Mist Compass was gifted to you by a revered mentor, an artifact handed down through generations. It is said to have been enchanted by the Vistani, those enigmatic wanderers who possess an intimate understanding of the Mists that enshroud their world. The Vistani's mastery over the arcane and their connection to the supernatural grant the Mist Compass its unique properties.
Mechanics & Inner Workings
Requires Attunement
Misty Step: You can cast the misty step spell, requiring no spell slot, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for this spell is Intelligence, Wisdom, or Charisma (your choice when you attune). If you have spell slots of 2nd level or higher, you can cast this spell with them.
Mist Travel: You can travel through the mists without the aid of a Mist Talisman, albeit in a linear manner through the geography of the Core. When using the Mist Compass, roll on the table below to determine the outcome and destination.
Familiarity. Here are the meanings of the terms in the table’s Familiarity column:
Familiarity | Mishap | Similar Area | Off Target | On Target |
---|---|---|---|---|
Permanent Circle | - | - | - | 01 - 00 |
Associated object | - | - | - | 01 - 00 |
Very Familiar | 01 - 05 | 06 -13 | 14 - 24 | 25 - 00 |
Seen casually | 01 - 05 | 34 - 43 | 44 - 53 | 54 - 00 |
Viewed once or described | 01 - 33 | 44 - 53 | 54 - 73 | 74 - 00 |
False Destination | 01 -50 | 51 - 00 | - | - |
- “Permanent circle” means a permanent teleportation circle whose sigil sequence you know.
- “Linked object” means you possess an object taken from the desired destination within the last six months, such as a book from a wizard’s library.
- “Very familiar” is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the spell.
- “Seen casually” is a place you have seen more than once but with which you aren’t very familiar.
- “Viewed once or described” is a place you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map.
- “False destination” is a place that doesn’t exist. Perhaps you tried to scry an enemy’s sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists.
Item type
Magical