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Heliotrop, the Bloodstone Mother Dragon

The 10th Dragon Sister, and 4th youngest. Unlike some of her elders, she does not have power over that which is physical, but instead mental, having power over war, battle, and Justice, along with the zeal for discovery behind expansion.   Some say that she appears to her followers as a woman of Orcish origin, dressed in gold and silver armor, wielding a massive war-hammer with a spike on its back. They say that if she appears to her followers, she will test their strength, resolve, and morals.   As described in The Words of Safir, Heliotrop was the 10th Dragon Sister to hatch from her egg. As Kattguld and Smaragd fooled some angry mortals that her egg was a priceless artifact, Heliotrop hatched amidst a bloody and vicious battle, as the mana within the Mortal Forms wanted the strength she was supposed to have given. As she hatched, she released a furious growl, frightening all of the warring Mortal Forms, and as she spread her mighty wings, she bestowed upon them a sense of justice and rightness to quell anymore unnecessary conflicts.

Divine Domains

Heliotrop is a goddess of Justice, but has authority over Wars, and as such can inspire battle, and favor sides with quicker thinking and chance moments of victory. She also is a goddess of Exploration, as she canvased the land when seeking to assist Mortals.

Holy Books & Codes

The Divine Decrees are a set of honor-codes used and enforced by the War-Priests of Heliotrop when the national armies do battle. There are many teachings and tellings, but the essential rules are as follows:
  1. Strike not at a defeated enemy.
  2. Shame not one who fought valiantly.
  3. Attack not in deceit.
  4. Steal not from mere men.
  5. Harm not one who does not, or cannot, fight.
  6. Honor not the tyrant who calls for blood.
  7. Forget not to bless all battles.

Divine Symbols & Sigils

Along with Green Scales, Heliotrop is honored by armor and weapons worn down by use, and soldiers or explorers reciting stories of glory over fires where her incense, Dragonsblood, is burned.

Tenets of Faith

The Generosity of Heliotrop is giving honor to combatants, or newly discovered places, along with respect and kindness when necessary. Along with that, her Three main Credos are as such:   Be Just (Constantly have Justice in mind), Be Courageous (Don't give in to fear), Be the Shield (Protect the weak).   Additionally, it's not uncommon for fledgling Claw Priests of Heliotrop to take up guard work, or mercenary work, to build up their strength, especially since Edda is no longer in a time of war.

Holidays

Heliotrops Hatching Day is celebrated on the 15th of Falling Winter (December). Along with that, she is honored on All-Dragons Day on the 12th of Heating Summer (June), and during the Day of Crafting on the 1st of Cooling Autumn (September).

Divine Goals & Aspirations

The main goal of Heliotrop, and those who worship her earnestly, is to create a Just world which knows nothing but peace, allowing people to spend their days exploring, discovering, and innovating.
Divine Classification
Goddess
Religions
Church/Cult
Children

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