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Jafar Fingers

Jafar (a.k.a. The Actor)

Jafar Fingers grew up on the unforgiving streets of the sprawling city of Aventura, a melting pot of cultures and races. As a young Tiefling, he faced prejudice and mistrust from the city's inhabitants, which pushed him towards a life of survival and cunning. From a tender age, he learned to pickpocket and deceive to make ends meet, earning him the nickname "Fingers" among the other street urchins. Jafar's talents as a rogue were exceptional, and he quickly became known for his ability to blend into crowds and disappear into the shadows. With his innate charm and knack for acting, he also became quite skilled at impersonation, effortlessly slipping into various roles to achieve his goals.   One fateful evening, while on the prowl for valuables in the back alleys, Jafar stumbled upon an unusual sight – a Minotaur named Alex Bones effortlessly subduing a group of unruly thugs with his raw strength. Intrigued by this intimidating figure in the city's underbelly, Jafar decided to observe from a safe distance. He watched as Alex dealt with the situation efficiently and left a powerful impression on the criminal element.   Curiosity getting the better of him, Jafar decided to approach the Minotaur. At first, Alex was cautious of the Tiefling rogue, but Jafar's charisma and wit soon won him over. The two unlikely companions struck up an unusual friendship, bonding over their shared experiences as outcasts in society. Alex admired Jafar's resourcefulness, while Jafar saw in the Minotaur the perfect muscle to support his cunning heists.   Realizing the potential of their partnership, Jafar proposed that they join forces. He saw an opportunity to create a formidable duo, combining his stealth and deception with Alex's raw power and resilience. Alex, eager for a purpose beyond his wandering life, agreed to the idea, and they became an inseparable team.   Jafar and Alex's criminal exploits became the stuff of legend throughout Aventura. Under the aliases of "The Actor" and "The Bone Breaker," they conducted daring heists, elaborate cons, and acts of deception that shook the city's underworld. They targeted corrupt nobles, oppressive organizations, and criminals who preyed on the innocent.   As they shared adventures and faced dangers together, the bond between the Tiefling rogue and the Minotaur barbarian grew stronger. They became like brothers, each filling the void in the other's life and providing support in times of need.   However, not everything in their partnership was smooth sailing. Jafar's insatiable thirst for thrill and mischief often put them in precarious situations, and Alex struggled to keep his friend's impulses in check. Nevertheless, their shared history and mutual respect always pulled them through even the toughest of trials.     Impressed by Alex's immense strength and the rumors of his wild magic, Jafar saw a golden opportunity for a mutually beneficial partnership. Recognizing the Minotaur's potential as an enforcer and the brute force to complement his own finesse, Jafar proposed they join forces as a formidable criminal duo, leveraging their fearsome reputations. At first, Alex was skeptical about aligning himself with someone known for deception. However, Jafar's charm, wit, and persuasive arguments gradually won him over, convincing him that together, they could achieve their individual goals more effectively. Thus, they sealed their alliance with a pact, adopting the aliases "The BoneBreaker" and "The Actor" as they embarked on their criminal endeavors.   As a duo, they quickly gained infamy throughout Ondaris. The BoneBreaker's raw power combined with Jafar's deceptive skills proved to be a deadly and unstoppable combination. Alex's imposing presence intimidated potential foes, while Jafar's cunning schemes allowed them to infiltrate heavily guarded establishments and escape with valuable treasures. Their audacious heists and daring escapes earned them a legendary status, both feared by their enemies and admired by those who reveled in tales of their exploits.   Yet, like any partnership, theirs was not without its challenges. Jafar's insatiable thirst for more extravagant schemes occasionally put them at odds, as Alex struggled to rein in his companion's wild ambitions. But through their shared trials and triumphs, The BoneBreaker and The Actor grew to trust and understand each other on a profound level, solidifying their bond as they continued their journey through the shadows of Ondaris.   Through their shared experiences and trials, The BoneBreaker and The Actor forged a deep bond, evolving from mere partners in crime to genuine friends. They realized that their goals extended beyond personal gain; they desired to use their skills and resources to challenge the corrupt and oppressive forces that plagued the city and its inhabitants. As The BoneBreaker and The Actor continued to make a name for themselves, their reputations caught the attention of Sildar Hallwinter, a respected member of The Lord's Alliance. Sildar approached the duo with a proposition—to aid him in finding Gundren Rockseeker, a dwarven prospector who had gone missing while searching for the fabled Wave Echo Cave. Sildar believed Gundren's disappearance was linked to an uprising gang known as The Redbrands, led by a treacherous turncoat of The Lord's Alliance named Iarno Albrek, also known as "GlassStaff."   Accepting the job, Alex and Jafar assembled a diverse group of adventurers to assist them in their mission. Ember Glow, a fiery Fire Gensai cleric with a mysterious past, brought her arcane talents and fighting prowess to the table. Toe, a charismatic half-elven bard skilled in both music and subterfuge, provided the party with a way with words and a knack for gathering information. Lastly, Colbron, a Firbolg nature warlock, added his knowledge of the region to the team.   Their first task was to deal with the threat posed by The Redbrands and their leader, GlassStaff. The gang had grown in power, instilling fear and oppression within the once-peaceful town of Phandalin. The party rallied the townsfolk, gaining their trust and support as they infiltrated the gang's hideout and confronted GlassStaff, ultimately bringing him to justice.   However, their victory revealed a more significant threat lurking in the shadows—the enigmatic figure known as "The Blackspider." The Blackspider had been orchestrating the rise of The Redbrands and uniting the Cragmaw goblin tribes, with the intention of unleashing destruction upon Phandalin. The party learned that The Blackspider sought control over Wave Echo Cave and its mystical forge. During their journey, the adventurers began to experience strange occurrences—distortions in time merging their own timeline with that of another adventuring party. Realizing the danger of this temporal disruption, they understood the need to fix both timelines to prevent catastrophic consequences.   Their travels led them to a nearby town, where they aided the locals and uncovered crucial information about The Blackspider's whereabouts. The trail led them to Cragmaw Castle, which they cleared out with determination, but they found that The Blackspider had already fled, heading back towards the Lost Mines in Phandalin. Seeking guidance, the party turned to Halia Thornton, leader of the Miners Guild, unaware that she was the true mastermind behind the temporal disturbance. Halia, fueled by her desire for power, sought to manipulate time and seize control of Wave Echo Cave for her own gain. Undeterred by this revelation, the party ventured into the treacherous mines, determined to confront The Blackspider, who was eventually revealed to be Nezznar, a powerful Drow warlord.   To their shock, it was also revealed that Alex and Jafar had initially been hired by Nezznar to find the Lost Mines and the mystical forge within. The revelation shattered Alex's trust in Nezznar, and he chose to forsake his previous allegiance. However, Jafar remained loyal to his original employer, causing a rift within the party. They engaged in a fierce battle, with the party ultimately emerging victorious, defeating both Nezznar and Jafar.   Their victory was short-lived as they confronted Halia Thornton, who had been manipulating time to further her ambitions. Through teamwork and resolve, the party confronted and defeated Halia, restoring the timelines of both their world and the alternate adventuring party's world.   With Phandalin safe and the temporal disturbances resolved, the party had overcome immense challenges and learned valuable lessons about loyalty, trust, and the consequences of their choices. They would continue their adventures, forever marked by their shared experiences and the bonds they formed along the way.   Jafar's plan was executed flawlessly, leading the party to believe they had defeated Jafar. However, unbeknownst to them, the person they had been traveling with was not Jafar at all; it was a doppelganger, a creature capable of shapeshifting and mimicking other people. Jafar had cleverly employed this doppelganger to take his place while the party ventured into WaveEcho. As the party ventured back to Phandalin and Nezznar meeting his unfortunate demise, Jafar watched from the shadows, free from any debts or strings attached. With the path cleared and his identity hidden, he was now at liberty to continue his crime spree once again, undetected and without fear of retribution.   With his cunning and devious nature, Jafar would continue to weave his web of deceit, thriving in the world of shadows and deception, always staying one step ahead of those who sought to stop him. Only time would reveal the true extent of Jafar's malevolent schemes, as he disappeared once more into the darkness, leaving a trail of chaos and intrigue in his wake.

Physical Description

General Physical Condition

Jafar Fingers is a striking figure, standing tall with an athletic build that exudes both strength and agility. His skin is a deep shade of red, a clear indication of his Tiefling heritage. His eyes are a piercing yellow, seeming to hold an uncanny intensity, and they hint at the cunning and wit that lie beneath his charming facade.      Jafar Fingers embodies the essence of a masterful rogue, a confluence of charm, cunning, and physical prowess. His appearance alone speaks volumes about the life he leads—submerged in the shadows, crafting elaborate deceptions, and dancing gracefully on the edge of danger. With every step he takes, Jafar commands attention, whether through the mesmerizing allure of his presence or the cold glint of his deadly blade. To encounter Jafar Fingers is to find oneself entangled in a world of intrigue and mystery, for he is a being who thrives in the shadows, leaving no trail but whispers of his name and the legend he continues to weave.

Apparel & Accessories

his appearance, further accentuating the enigmatic aura that surrounds him. Jafar's choice of attire matches his penchant for the shadows. He dons dark clothes, consisting of a dark purple shirt and dark grey pants, providing him with the perfect camouflage when skulking through dimly lit alleys or infiltrating guarded domains. Around his neck, he wears a black shawl that subtly adds to his mystique, fluttering gracefully as he moves with grace and precision. Completing his ensemble are black boots, their soft soles allowing him to tread silently, and they seem well-worn, indicating countless stealthy excursions.

Specialized Equipment

His most prized possession, and the symbol of his deadly expertise, is the dark red rapier he wields. The blade glints with an almost sinister sheen, reflecting his skill with the weapon. This rapier is an extension of his will, and with it, he executes lightning-fast strikes that leave his foes in awe of his prowess.
Player/Played by: Cody     Campaigns/One-Shots appearances: (Campaign) Lost Mines Of Phandelver: Serendipitous Fates Saga     Character Stats:     Class: Rouge; Master Mind; Level 4     Race: Tiefling     Background: Criminal (Spy)   Hit Points: 35/35         AC: 14   Feats: Martial Adept   Strength: 10 (+0)   Dexterity: 15 (+2)   Constitution: 14 (+2)   Intelligence: 13 (+1)   Wisdom: 16 (+3)   Charisma: 17 (+3)
Current Status
Laying low and planning his next move.
Children
Sex
Male Tiefling
Gender
Male
Eyes
Yellow
Hair
long White hair
Skin Tone/Pigmentation
Red skin
Height
5'10
Weight
160lbs
Known Languages
Common   Draconic   Goblin   Infernal

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