Edica

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High Fantasy world for D&D 5e. Naturally evolved out of a few Greyhawk one-shot adventures.   Key features to expand: Diversity: The world is filled with many strange and sentient beings or cultures. The typical players handbook races are present, but are not a majority of the population; outside of a few kingdoms in the east. The farther adventurers travel, the stranger the cultures will be.   Conflict: War and conflict between cultures is ever present. In the starting lands of the campaign, a war between Hobgoblin legions and Orc hosts has been raging for decades. The land suffers, and people are desperate.   Evil is Justified: Long years of conflict may drive people to do terrible things. The villains/antagonists should have believable reasons for their actions.