Magical Rites
Magical Rites do not replace the ritual rules. Magic abounds in Edras, and it's used for many more purposes than any list of spells can completely describe. To represent that diversity of magical expression, players can use magical rites to adapt a spell from their regular spell list to come up with a unique effect. For example, you may cast gust of wind as a magical rite to put wind in a ships sails. It's not a strict use of the spell because it involves a sustained wind instead of a strong gust, but it fits the spirit of the spell and expands the ways in which spellcasters can interact with the world.
Casting a Magical Rite
- Choose the spell that will be used and expended by the rite.
- Tell the DM what you are trying to accomplish. This may require some negotiation and brainstorming between you and the DM. The DM may necessitate the use of special reagents or stipulate other requirements for the ritual to be successful.
- Spend 10 minutes preparing and casting the ritual. If the spell involves an ongoing effect it may require concentration, though it's possible for ongoing effects to be permanent if the effect is much weaker than the level it's cast at
Rites and Rituals
If a spell already has the ritual tag, you can cast it as a Rite without expending a spell slot. Doing so takes a total of 20 minutes.
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