Boons of The Gods in Elantra | World Anvil
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Boons of The Gods

Character                                                                           Boon
Alavara 1 divination roll per day
Bolt Spirit Warriors: 1x per long rest can cast an advanced version of Spirit Guardians, summoning 4 of Kords greatest warriors to fight by your side. When a creature comes within 15 feet of you, or starts their turn there, they must make a WIS saving throw or take 4d8 of radiant damage as the warriors attack them. When an attack hits you, a warrior steps between you and the blow, taking it for you and disappearing. For each warrior that disappears, the damage done by the spell decreases by 1D8.   Empowered Hurricane: 1x per long rest, as a bonus action, summon the strength of Kord's lightning bolt to add 1D6 lightning damage to each hit for the next 10 rounds.
Buggy As an action, choose one creature that you can see within 60 ft., that creature must make a WIS saving throw (DC 15). If the creature fails the saving throw, you can read its surface thoughts while within 60 ft. for 1 minute. In addition, you can choose to cast Suggestion on the creature, with a DC 16 WIS saving throw.
Dingus Spellthief: Once per short rest you can musically mimic a spellcaster's incantation to steal that spell from them, allowing you to choose the target or area of affect.   Step of the Night: Once per long rest, as a bonus action you grant yourself the ability to "walk on air" as discs of dawnlight appear beneath your feet. You have a flying speed equal to your walking speed for one minute.
Io Advantage on Death Saving Thows and ability to cast Death Ward once per long rest.   Also recieved black glass orb the size of a marble, told to use it when he is ready to have questions answered by "the one you called father."
Nimueh As a bonus action, spend 1 ki point to invoke "Visage of the Astral Self" for 10 minutes. The spectral visage covers your face like a mask or helmet (you determine its appearance). With the spectral visage present, you gain the following benefits:   1. Astral Sight - you can see normally in darkness, both magical and nonmagical up to 120 ft.   2. Wisdom of the Spirit - Advantage on Insight and Intimidation checks   3. Word of the Spirit - When you speak, you can direct your words to a creature of your choice that you can see within 60 ft., making it so that only that creature can hear you. Alternatively, you can amplify your voice so that all creatures within 600 ft. can hear you.

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