Many deities are worshiped across Elaris. Whether or not each is distinct or merely an avatar of a set of ur-deities is a question that has been debated by theologians in Cetandar and other bastions of learning for millennia. Some heretics are even known to have claimed that deities are nothing more than mortals who have transcended death and time.
There were twelve original gods of Cavellas, with the earliest written reference to one of them dating back thousands of years. Certainly, all of the Twelver were acknowledged and thus they were the gods whome the Cavellans brought with them in the great period of imperial expansion. During this golden age, the Twelve each boasted broad portfolios of 'expertise'. This made syncretism not only possible but common during the Cavellan expansion: it was easy enough for the Cavellans to see in some foreign god a particular 'aspect' of one of the Twelve. Many aspects were thus discovered. Of course, whether or not such foreign 'gods' were distinct entities or merely aspects of the Twelve was, of course, a hotly debated theological point. Some modern theologians blame this flexible and accepting approach for the gradual decline of the Twelve; these critics suggest that by claiming to encompass all things, the Twelve lost their uniqueness and thus their appeal to the broader populace. For whatever reason, worship of the Twelve has become ossified and ritualized by the time of the War of Sortians and Theosophs. The imperial government decided to officially link itself to a new slate of deities, ones whose divine support promised to revive the empire. The new pantheon centered around ten very powerful deities ("the Ten") who were served by numerous lesser gods. Theological cynics could ad did note that many of these 'new' gods resembled the most popular of the 'aspects' of the old pantheon, but the official position is that the Ten are distinct from the Twelve. In the present, worship of the old gods is rare; some of the Twelve are forgotten, at least one is presumed 'dead', and another is the object of secretive, illegal cult worship. The Ten and the Seventeen have clearly replaced them. For the past 500 years, the emperor has also been the subject of a cult; the theology of this is a bit fuzzy, and 'worship' of the emperor is primarily understood as a measure of loyalty more than anything else.
Modern Cetandari remain accepting of foreign gods; it is not at all uncommon to find temples or shrines to the Fahryte or Kuneiri pantheons existing alongside those of their Cetandari rivals within the communities of the Empire. The same, however, is not true beyond the borders of the empire; shrines and temples to the Ten are often unwelcome outside the imperial boundaries due to the conquering nature of the Cets being overwhelming to many foreign countries.
God | Alignment | Areas of Influence | Symbol(s) and Weapon(s) |
Bezta (F), greater god |
Chaotic Evil |
Potency, pleasure, violence, hedonism |
Phallus, green eye; phallic mace |
Fahara (M), greater god |
Lawful Good |
Creator of the universe through thought, wisdom, craftsmen, harvests |
A level, pencil, or plumb line; bow and arrow |
Felkic (M), greater god |
Neutral Good |
Sky, sun, right behavior |
Solar disk, hawk; mace |
Jaelisa (F), greater god |
Neutral Evil |
The moon, nighttime, secrecy, lawlessness, vengeance |
Quarter moon; dagger |
Mahara (F), greater god |
Lawful Good |
Fidelity, motherhood, mercy, magic |
Ankh; staff |
Naromikia (F), greater god |
Neutral Evil |
Wealth, selfishness, conquest, queen of dragons |
Rainbow, draconic sillhouette; longsword |
Otelimh (M), greater god |
Neutral |
The afterlife, death, justice, punishment |
Feather; staff |
Semet (M), greater god |
Lawful Good |
Creation, fertility, crafting, the sun |
A golden seed; spear, flail |
Takabus (M), greater god |
Lawful Neutral |
Burial, guidance (both of the souls and of the dead and of travelers) |
Jackal; staff, dagger |
Tok (M), greater god |
Lawful Neutral |
Knowledge, judging, magic, secrecy, and gnosis |
Ibis, baboon, arcane symbols; staff |
Vahari (F), greater god |
Lawful Neutral |
Protection, warfare, snakes and lizards |
A lidless snake's eye, a hooded cobra; toothed club |
Vaski (M), greater god |
Lawful Evil |
Power, knowledge, domination, judgement, vengeance, serpents |
Whirlwind, Vaski animal, jackal, red-headed man; was stick, spear |
God | Alignment | Areas of Influence | Symbol(s) and Weapon(s) |
Ardenia Tessaeron (F), greater god |
Lawful Good |
Wisdom, battle tactics, invention, justice |
Owl; spear |
Calithrion (F), greater god |
Chaotic Neutral |
Banditry, piracy, sailing, greed, luck, fate |
Cutlass over Pistol; Cutlass |
Demma (F), greater god |
Lawful Good |
Fertility, crops, housefold, childbirth, magic |
A seed; flail |
Heschius Ban (M), greater god |
Lawful Evil |
Triumph, water, inevitability, power, magic |
Shackles, a green oval; flail |
Hetaradas (M), greater god |
Lawful Good |
Duels, contracts, omniscience, defenders, oaths, humanitarian impulses, honor |
Scales of justice, crossed longswords, lions, flames' longsword, a single silver teardrop |
Lucreon (M), greater god |
Lawful Neutral |
Profit, amassing wealth, negotiation, innovation, merchants, technology, impartiality |
A gold coin; light hammer |
Lysseon (M), greater god |
Chaotic Neutral |
Creative impulses, creativity, indulgence, madness, music, poetry, rage, selfishness, the arts, wine |
A bunch of grapes, lyre, cluster of wild berries; bow, flail, sickle |
Morartis (M), greater god |
Neutral Good |
The forge, creation, armor and weapons |
A suit of plate armor; warhammer |
Nevarasti (F), greater god |
Neutral Good |
Funerals, death, peace, sacrifice |
Skull, scythe, black disk; flail, scythe |
Tessarandi (F), greater god |
Neutral Good |
Adventure, exploration, the wilderness |
A campfire, a trail with footprints; bow, dagger |
God | Alignment | Areas of Influence | Symbol(s) and Weapon(s) |
Aranyania (F), lesser god |
Neutral |
Woodlands, nature, growing things, time, balance |
Oak leaf; longbow |
Atashak (M), lesser god |
Lawful Evil |
Fire, the sun, inevitable destruction, battle, sacrifice |
Burning torch; battle axe |
Banion (M), lesser god |
Chaotic Neutral |
Decision-making, trickery, deceity; the twin of Yanion |
An idealized face, half white and half black, with red eyes; dagger |
Basileus (M), lesser god |
Lawful Neutral |
The Emperor, rulership |
Laurel wreath; mace |
Bisor (M), lesser god |
Lawful Good |
The household, security, lineage |
Blue key; staff |
Ketakos (M), lesser god |
Neutral |
The underworld, slow death, savage beauty, Lord of Caves |
Barred gate; scythe |
Diktynna (F), lesser god |
Chaotic Neutral |
Hunting, the chase in all forms, the moon |
A horn, a brown satchel; bows, hunting spears |
Ellion (F), lesser god |
Chaotic Neutral |
The night, the moon, uncertainty, financial ventures |
Blindfolds, stilts; dagger, crossbow |
Envalios (M), lesser god |
Chaotic Neutral |
Battle, mercenaries, fire as pitiless destruction |
Crow; battle axe |
Kaerion (—), lesser god |
Neutral |
The (genderless) Lord of Time, endlessness, prophecy |
Hourglass; staff |
Lyncion (M), lesser god |
Neutral Evil |
Secrets, magic, demons, hidden knowledge, power |
A blue eye; dagger |
Melkarton (M), lesser god |
Neutral Good |
The sea, travel, merchants, fair dealing |
Manta ray; longsword |
Nicetoreon (F), lesser god |
Neutral |
Judgement, the afterlife, passage of souls, earning merit |
A lead weight, a small figuring representing the soul; mace |
Qandisi (F), lesser god |
Chaotic Evil |
The Sloe-Eyed Lady of Lust, the Dancing Maiden of Chaos, lust, control, sex |
Human image with breasts and phallus; whip |
Rudiana (F), lesser god |
Chaotic Neutral |
Battle, berserkers, unrestrained violence |
Red teardrop; axe |
Treshub (M), lesser god |
Chaotic Evil |
Storms, the sky, lightning, fertility |
Lightning bolt; spear |
Yaniona (F), lesser god |
Lawful Neutral |
Medicine, thresholds, decisions (twin to Banion) |
A half-empty vial; club |
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