Bone Splinters

Source: Elaris - Complete Divine

Effect

5th Edition
You launch a volley of sharp bones at a point you can see in range. Each creature within 10 feet of that point must make a Dexterity saving throw, taking 4d4 piercing damage on a failure, or half as much on a success.   At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, increase the damage by 2d4 for each slot level above 1st.
 
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Table of Contents

 
2nd Edition
Level
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School
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Range
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Save
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Duration
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Components
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AoE
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Casting Time
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3.5th Edition
Level
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Components
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Casting Time
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Range
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Effect
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Duration
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Saving Throw
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Spell Resistance
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4th Edition

 
5th Edition
Casting Time
1 Action
Range
60 Feet (10-foot radius Sphere)
Components
V, S
Duration
Instantaneous

 
Pathfinder 2e
Tags
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Traditions
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Cast
Range
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Defense
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