Corpsehatch

Source: Elaris - Complete Divine

Effect

5th Edition
You call forth the blood and bone of a creature, bursting the corpse and creating life anew from it. Create 1d4 Blood Biters.   On each of your turns, you can use a bonus action to command any creature you made with this spell within 60 feet of you (If you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, it will lash out at the nearest creature that contains blood. Once given an order, the creature continues to follow it until its task is complete.   The creature is under your control for 1 minute or until it is killed, at which point it falls to the ground as a puddle and quickly evaporates. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, increase the number of Blood Biters by 1d4 for every two slot levels above 1st.

Elaris

Blood Biter CR: 1/8

Tiny undead, neutral
Armor Class: 12
Hit Points: 4hp 1d4+2
Speed: 20 ft , climb: 20 ft

STR

3 -4

DEX

14 +2

CON

14 +2

INT

1 -5

WIS

10 +0

CHA

8 -1

Damage Vulnerabilities: positive energy
Damage Resistances: necrotic
Damage Immunities: negative energy
Senses: blindsense 10ft., passive Perception 10
Languages: Can understand the languages of its creature but cannot speak
Challenge Rating: 1/8 ( 25 XP)
Proficiency Bonus: +2

Blood-Fueled. If the blood biter bloodied an enemy, it regains all of its hit points and gains a permanent +1 bonus to its attack and necrotic damage rolls.

Actions

Bite. Melee Weapon Attack: 1d20+4 to hit, reach 5ft., one target. Hit: 1 piercing damage and 4 ( 1d4+2 ) necrotic damage.


 
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2nd Edition
Level
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School
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Range
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Save
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Duration
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Components
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AoE
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Casting Time
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3.5th Edition
Level
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Components
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Range
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Effect
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Duration
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Saving Throw
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Spell Resistance
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4th Edition

 
5th Edition
Casting Time
1 Action
Range
15 Feet
Components
V, S
Duration
1 Minute

 
Pathfinder 2e
Tags
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Traditions
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Cast
Range
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Defense
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