Covenant of Wrath

You are an instrument of divine wrath, smiting those who have the temerity to doubt the reach of your god’s power. Your physical durability allows you to withstand and channel divine wrath.

Channel Divinity: Armor of Wrath

1st-Level Invoker (Covenant of Wrath) Feature

As an action, you coat yourself in a suit of blazing armor. You gain temporary hit points equal to your Constitution modifier times your proficiency bonus. While you have these temporary hit points, any creature within 30 feet of you that hits you with an attack takes fire damage equal to your Constitution modifier times half your proficiency bonus and is pushed 10 feet directly away from you.

Invoker Defense

6th-Level Invoker (Covenant of Wrath) Feature

When you deal damage to a creature within 20 feet of you with a spell or ability, you gain a bonus to your AC equal to half your Constitution modifier (minimum 1) until the end of your next turn.

Thunder of Judgement

8th-Level Invoker (Covenant of Wrath) Feature

Whenever you deal damage to a creature with a spell or ability, you can deal thunder damage to another creature within 30 feet of you equal to your Constitution modifier.

Purging Flame

17th-Level Invoker (Covenant of Wrath) Feature

Any creature you damage with a Divine spell of 1st level or higher or with an ability that uses reckoning points, you may use your reaction to ignite the target in holy flames. At the beginning of each of its turns, the creature takes 2d8 fire and 2d8 radiant damage at the beginning of each of their turns. At the end of each of their turns, the target can make a Constitution saving throw, ending the effect on a success.   You can use this ability a number of times equal to your proficiency bonus, regaining all expended uses on a long rest.

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