Disrupt Undead
Effect
AD&D 2e
When the caster casts this spell, a powerful beam of brilliant glittering positive energy shoots from his or her palm. Should the beam strike an undead creature, it begins to tear at the essence of the creature. The undead victim suffers 1d8 points of damage, plus 1 point for each level of experience of the spellcaster, to a maximum of 1d8 + 20 points of positive energy damage. Non-undead creatures struck by this spell take no damage and need not make a saving throw unless they are animated through the use of negative energy.D&D 3.5
You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.D&D 4e
D&D 5e
You fire a beam of brilliant energy from your hand toward a creature you point at. Make a ranged spell attack. If you hit an undead creature, the target takes 1d12 positive energy damage. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).Pathfinder 2e
You demolish the target's corrupted essence with energy from Creation's Forge. You deal 2d6 vitality damage with a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 until the start of your next turn.This is a stub
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2nd Edition
Level
Arcane 1, Divine 1
School
Necromancy
Sphere
Healing, Necromantic
Range
30 feet + 5 feet/level
Save
Negate
Duration
Instantaneous
Components
V, S
AoE
1 Undead Creature
Casting Time
1
3.5th Edition
5th Edition
Level
Cleric 0, Paladin 0, Wizard 0
Casting Time
1 Action
Range
60 Feet
Components
V, S
Duration
Instantaneous
Pathfinder 2e
Tags
, , ,
Traditions
Divine, Primal
Cast
Range
30 Feet
Targets
1 creature that is undead or otherwise has void healing
Defense
Fortitude
3.5th Edition
5th Edition
Pathfinder 2e
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