Oath of Liberty
The Oath of Liberty calls Paladins to use their power to stand with the oppressed against tyranny. It is not enough to enact justice but to see that justice is fairly applied to all. Paladins of Liberty are often despised by those who have seized power through nefarious means. Seen as threats to the established order, Paladins who swear this Oath are often persecuted in lands with more heavy-handed governments or those that seek more power than rightfully owed.
Though their specific oath and cause may vary, all paladins who swear an Oath of Liberty uphold the tenets below:
You learn certain spells at the Paladin levels listed in the table below. These spells are always prepared and don't count against the number of spells you can have prepared.
When you cast a divine spell of 1st-level or higher with a range of self, you can expend another spell slot of the same level to target one additional creature you touch.
When a creature you can see within 30 feet of you deals damage to another creature, you can use your reaction to rebuke it. For 1 minute, or until you lose concentration as though concentrating on a spell, that creature has disadvantage on any attack roll that doesn't target you.
When a creature you can see within 30 feet of you is hit by an attack, you can use you reaction to grasp your holy symbol and add your spellcasting modifier (minimum of 1) to the target's AC against the triggering attack, possibly turning a hit into a miss.
The strength of your convictions protects those who stand alongside you. Whenever an allied creature within your Aura of Protection takes damage, it can reduce the damage by an amount equal to your spellcasting modifier (minimum of 1).
Your presence is a guiding light for those you defend. As a bonus action on each of your turns, you can allow one creature in your Aura of Protection to repeat a saving throw to end one hostile effect currently affecting it that has save ends.
As a bonus action, you can transform into an Avatar of divine Liberty, gaining the following benefits for the next minute:
Deities Granting this Oath
Tenets of Liberty
1st-Level Paladin (Oath of Liberty) FeatureThough their specific oath and cause may vary, all paladins who swear an Oath of Liberty uphold the tenets below:
Seek Equality for All. | Birth, wealth, and status do not matter. Treat everyone you meet equally regardless of status or influence. |
Fight for Equity. | All people should have access to basic needs, regardless of birth, status, or wealth. |
Demand Freedom. | Bring freedom to the oppressed and justice to the oppressor. |
Liberty Spells
1st-Level Paladin (Oath of Liberty) FeatureYou learn certain spells at the Paladin levels listed in the table below. These spells are always prepared and don't count against the number of spells you can have prepared.
Paladin Level | Spells |
---|---|
1st | heroism, shield of faith |
5th | prayer of healing, warding bond |
9th | beacon of hope, life transference |
13th | aura of purity, freedom of movement |
17th | mass cure wounds, skill empowerment |
Equal Treatment
2nd-Level Paladin (Oath of Liberty) FeatureWhen you cast a divine spell of 1st-level or higher with a range of self, you can expend another spell slot of the same level to target one additional creature you touch.
Channel Divinity: Admonish the Tyrant
3rd-Level Paladin (Oath of Liberty) FeatureWhen a creature you can see within 30 feet of you deals damage to another creature, you can use your reaction to rebuke it. For 1 minute, or until you lose concentration as though concentrating on a spell, that creature has disadvantage on any attack roll that doesn't target you.
Channel Divinity: Shield the Meek
3rd-Level Paladin (Oath of Liberty) FeatureWhen a creature you can see within 30 feet of you is hit by an attack, you can use you reaction to grasp your holy symbol and add your spellcasting modifier (minimum of 1) to the target's AC against the triggering attack, possibly turning a hit into a miss.
Aura of Solidarity
7th-Level Paladin (Oath of Liberty) FeatureThe strength of your convictions protects those who stand alongside you. Whenever an allied creature within your Aura of Protection takes damage, it can reduce the damage by an amount equal to your spellcasting modifier (minimum of 1).
Liberator
15th-Level Paladin (Oath of Liberty) FeatureYour presence is a guiding light for those you defend. As a bonus action on each of your turns, you can allow one creature in your Aura of Protection to repeat a saving throw to end one hostile effect currently affecting it that has save ends.
Shield of Freedom
20th-Level Paladin (Oath of Liberty) FeatureAs a bonus action, you can transform into an Avatar of divine Liberty, gaining the following benefits for the next minute:
- You gain a flying speed equal to your walking speed.
- Once per turn when you deal damage to acreature, you can choose one creature (other than yourself) within your Aura of Protection to regain a number of hit points equal to half the damage you just dealt.
- You can use your Shield of the Meek Channel Divinity as a reaction on each of your turns without expending a use of your Channel Divinity feature.
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