Oath of Liberty

The Oath of Liberty calls Paladins to use their power to stand with the oppressed against tyranny. It is not enough to enact justice but to see that justice is fairly applied to all. Paladins of Liberty are often despised by those who have seized power through nefarious means. Seen as threats to the established order, Paladins who swear this Oath are often persecuted in lands with more heavy-handed governments or those that seek more power than rightfully owed.

Deities Granting this Oath

Tenets of Liberty

1st-Level Paladin (Oath of Liberty) Feature

Though their specific oath and cause may vary, all paladins who swear an Oath of Liberty uphold the tenets below:
Seek Equality for All.Birth, wealth, and status do not matter. Treat everyone you meet equally regardless of status or influence.
Fight for Equity.All people should have access to basic needs, regardless of birth, status, or wealth.
Demand Freedom.Bring freedom to the oppressed and justice to the oppressor.

Liberty Spells

1st-Level Paladin (Oath of Liberty) Feature

You learn certain spells at the Paladin levels listed in the table below. These spells are always prepared and don't count against the number of spells you can have prepared.
Paladin LevelSpells
1stheroism, shield of faith
5thprayer of healing, warding bond
9thbeacon of hope, life transference
13thaura of purity, freedom of movement
17thmass cure wounds, skill empowerment

Equal Treatment

2nd-Level Paladin (Oath of Liberty) Feature

When you cast a divine spell of 1st-level or higher with a range of self, you can expend another spell slot of the same level to target one additional creature you touch.

Channel Divinity: Admonish the Tyrant

3rd-Level Paladin (Oath of Liberty) Feature

When a creature you can see within 30 feet of you deals damage to another creature, you can use your reaction to rebuke it. For 1 minute, or until you lose concentration as though concentrating on a spell, that creature has disadvantage on any attack roll that doesn't target you.

Channel Divinity: Shield the Meek

3rd-Level Paladin (Oath of Liberty) Feature

When a creature you can see within 30 feet of you is hit by an attack, you can use you reaction to grasp your holy symbol and add your spellcasting modifier (minimum of 1) to the target's AC against the triggering attack, possibly turning a hit into a miss.

Aura of Solidarity

7th-Level Paladin (Oath of Liberty) Feature

The strength of your convictions protects those who stand alongside you. Whenever an allied creature within your Aura of Protection takes damage, it can reduce the damage by an amount equal to your spellcasting modifier (minimum of 1).

Liberator

15th-Level Paladin (Oath of Liberty) Feature

Your presence is a guiding light for those you defend. As a bonus action on each of your turns, you can allow one creature in your Aura of Protection to repeat a saving throw to end one hostile effect currently affecting it that has save ends.

Shield of Freedom

20th-Level Paladin (Oath of Liberty) Feature

As a bonus action, you can transform into an Avatar of divine Liberty, gaining the following benefits for the next minute:
  • You gain a flying speed equal to your walking speed.
  • Once per turn when you deal damage to acreature, you can choose one creature (other than yourself) within your Aura of Protection to regain a number of hit points equal to half the damage you just dealt.
  • You can use your Shield of the Meek Channel Divinity as a reaction on each of your turns without expending a use of your Channel Divinity feature.
Once you use this feature, you must finish a long rest before you can use it again. When you have no uses remaining, you can expend a 5th-level spell slot to use this feature again.
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