Android
Ability Modifiers +2 Dex, +2 Int, -2 Cha
Hit Points 4
Size and Type
Androids are Medium humanoids with the android subtype.Constructed
For effects targeting creatures by type, androids count as both constructs and humanoids (whichever type allows an ability to affect them for abilities that affect only one type, and whichever is worse for abilities that affect both types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, androids do not breathe or suffer the normal environmental effects of being in a vacuum.Exceptional Vision
Androids have Darkvision with a range of 60 feet and Low-Light Vision.Flat Affect
Androids find emotions confusing and keep them bottled up. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2.Upgrade Slot
Androids have a single armor upgrade slot in their bodies. Regardless of whether androids are wearing physical armor, they can use this slot to install any one armor upgrade that could be installed into light armor.Alternate Ability Adjustments
Some androids defy the norms for their species. These androids have ability score adjustments they use instead of the standard adjustments of +2 Dexterity, +2 Intelligence, and -2 Charisma.Companion
A niche but lucrative market before android emancipation was the construction of androids to serve as companions, often as supplemental members of a family. These androids have better personality matrices and might have fewer signs of artificial construction. A companion android has an ability adjustment of +2 Charisma.Laborer
Laborer androids were created to perform menial tasks and endure the hardships of space. In many regions, they were considered corporate property for far longer than typical androids. A laborer android’s ability adjustments are +2 Strength, +2 Constitution, and -2 Charisma.Alternate Racial Traits
Most androids have the standard android racial traits detailed in the Core Rulebook, but individuals might have unique abilities, represented by the following alternate racial traits.Easily Augmented
As artificial creatures, androids are compatible with a wide array of cybernetics. Androids who have this racial trait can install one additional cybernetic augmentation into one system that already has an augmentation. This replaces upgrade slot.Impersonation Matrix
Although most androids stand out as artificial beings, some have intricate personality matrices and physical alterations that downplay their constructed nature. Androids who have this alternate racial trait don’t take any penalty to Disguise checks to change their appearance to a creature of a different race or type if they are disguising themselves as a human. If the android also has the xenometric android alternate racial trait (see page 17), this benefit instead applies to Disguise checks to change appearance to that of the race chosen along with the xenometric android alternate racial trait.This replaces the +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep from the constructed trait. The android retains all the other features of the constructed trait.
Infosphere Integration
The artificial brain an android possesses can allow better compatibility with infospheres and direct downloads of information. An android with this trait has a built-in comm unit that can be accessed without needing to use their hands. Once per day, whenever the android takes a 10-minute rest to regain Stamina Points, they can choose one Intelligence-, Wisdom-, or Charisma-based skill. The chosen skill becomes a class skill for them, and they gain Skill Focus as a bonus feat with that skill. This decision lasts until the next time the android uses this trait.This replaces exceptional vision.
Multilingual
New languages are easy for some androids to learn. An android with this racial trait knows four additional languages at 1st level. In addition, whenever such an android invests a skill rank into Culture, they learn two new languages instead of one.This replaces upgrade slot.
Nanite Upgrade
Specialized nanites maintain an android body, but they can be upgraded to perform additional tasks. Androids who have this racial trait gain Nanite Integration as a bonus feat, ignoring the feat’s prerequisites.This replaces upgrade slot.
Xenometric Android
Although most androids are manufactured to resemble humans, those crafted in the likenesses of other species exist. Such “xenometrics” possess abilities that mirror those of other races, sometimes even using hybrid tech to duplicate magical abilities.An android with this trait selects one of the species detailed below. This choice cannot be changed. In addition to possessing physical features resembling those of the chosen species, the android’s size category and reach changes to match the chosen race. In addition, xenometric androids gain some of the chosen species’ racial traits, which are noted in parentheses next to the race’s name; these count as racial traits for the purposes of prerequisites. If a gained racial trait determined land speed, the android uses the speed as defined by that racial trait instead of that of the android. If the chosen species has a different type than humanoid, the xenometric android’s type changes to match.
Dragon
species options are:
- Dragonkin (draconic immunities, flight)
species options are:
- Acris (acris movement, body spikes, darkvision)
- Alkainan (low-light vision, natural weapons)
- Anassanoi (blindsense, open, telepathy)
- Brakim (jerry rigger, wasteland dweller)
- Brenneri (darkvision, hold breath, swimmer)
- Copaxi (blindsense, gravity adjustment)
- Damai (low-light vision, survivor)
- Dessamar Imago (dessamar magic, fragile limbs, imago movement)
- Dessamar Instar (dessamar magic, instar movement, poor vision)
- Dirindi (dirindi senses, electrical affinity)
- Draelik (darkvision, necromancy resistance)
- Drow (darkvision, drow immunities, light blindness)
- Dwarf (darkvision, slow but steady)
- Elebrian (intellectual knack, low-light vision)
- Elf (elven immunities, low-light vision)
- Endiffian (detail oriented, enveloping grip)
- Espraksa (espraksa movement, natural weapons, snatch)
- Ferran (low-light vision, momentum)
- Gathol (low-light vision, stony plates)
- Ghibrani (ghibrani movement, distracting buzz or sturdy)
- Gnoll (blindsense, rugged travel)
- Gnome (gnome magic, low-light vision)
- Goblin (darkvision, fast)
- Gosclaw (burrow, nightvision)
- Grippli (climber, darkvision, jumper)
- Hadrogaan (dual nervous systems, hadrogaan senses)
- Half-Elf (adaptability, low-light vision)
- Half-Orc (darkvision, intimidating, self-sufficient)
- Halfling (keen senses, sneaky, sure-footed)
- Hobgoblin (fearsome, sneaky)
- Ikeshti (natural climber, squirt blood)
- Kaa-leki (evaluate construct, plantlike)
- Kasatha (four-armed, natural grace)
- Khizar (evergreen, senses and speech)
- Kish (darkvision, survivalist)
- Kitsune (agile, kitsune magic)
- Kobold (darkvision, dragon-scaled)
- Lashunta (lashunta magic, limited telepathy)
- Maraquoi (blindsense, low-light vision, prehensile tail)
- Neskinti (brachiator, glider, small legs)
- Orc (fierce survivalist, orc ferocity)
- Pahtra (pahtra senses, nimble)
- Phentomite (darkvision, heat tracker)
- Ryphorian (low-light vision, trimorphic)
- Samsaran (low-light vision, samsaran magic)
- Sarcesian (low-light vision, void flyer)
- Screedreep (low-light vision, quick senses)
- Shatori (psychometry, shared stillness)
- Shimreen (electricity resistance, shift limb)
- Shirren (blindsense, limited telepathy)
- Skittermander (grappler, six-armed)
- Strix (nightborn, strix movement)
- Tromlin Bloodseeker (blindsense, blood scent, natural strikes)
- Tromlin Hardshell (head frill, natural quadruped, slow biped)
- Tryziarka (flexible, tattoo magic)
- Verthani (skill focus, skin mimic)
- Vesk (low-light vision, natural weapons)
- Vlaka (cold resistance, perceptive)
- Ysoki (cheek pouches, darkvision)
species options are:
- Baraci (darkvision, deadly grasp)
- Dromada (dromada senses, savory, swift)
- Hanakan (hanakan magic, hanakan senses)
- Huitz’plina (Huitz’plina senses, prehensile tail, spine assault)
- Urog (electrolocation, low-light vision, plodding)
- Uplifted Bear (climber, ferocious charge, low-light vision).
species options are:
- Astriapi (Astriapi Senses, Astriapi Movement)
- Contemplative (atrophied, psychic flight, psychic senses)
- Formian (limited telepathy, natural weapons)
- Haan (firespray, slow fall)
- Ilthisarian (redundant vitals, venom-inured)
- Ixtangi (ixtangi senses, liquid crystal display)
- Izalguun (posture)
- Jububnan (astonishing balance, puff up)
- Kalo (kalo movement, kalo vision)
- Megalonyx (darkvision, high grav worlder)
- Nuar (natural weapons, swift)
- Osharu (darkvision, osharu movement)
- Psacynoid (multiarmed, sonic resistance)
- Quorlu (stable, quorlu senses, unflankable)
- Ramiyel (constrictor’s grasp, personal focus)
- Sazaron (darkvision, impel truth, limited telepathy)
- Seprevoi (fast, multi-legged), Shobhad (darkvision, four-armed)
- Telia (darkvision, retract, telia movement)
- Trox (darkvision, bulwark, vestigial arms)
- Witchwyrd (absorb force, force bolt, four-armed)
- Wrikreechee (snag, wrikreechee movement)
Complex technological creations crafted to resemble humans, androids were originally a servitor race, but they have since broken free to form their own society. Unlike ordinary robots or ship AIs, androids do not simply respond according to their programming; rather, they have independent consciousnesses and are animated by souls—a distinction crucial to their generally accepted status as people rather than property.
Playing this Race
You Likely...- Are rational, quick-thinking, and a careful planner, always mindful of potential escape routes.
- Distrust authority and assume others want to take advantage of you.
- Have a natural understanding of machines and respect them.
- Judge people by how they treat animals, robots, and servants.
- Have trouble reading your emotions or assume you don’t have them.
- Are jealous of your constructed body and lack of aging.
- See you as somehow inferior to purely biological life-forms.
- Experience difficulty following your quick, complex logical processes.
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