Angelar
Ability Modifiers +2 Cha
Hit Points 4
Size and Type
Planar scions are often Medium, and all are outsiders with the native subtype.Darkvision
Aasimars and tieflings have Darkvision to a range of 60 feet.Celestial Radiance
As a standard action, an aasimar can shed light, causing light within 10 feet of him to increase two steps, up to bright, and light for 10 more feet beyond that to increase one step, up to normal. This lasts for 1 minute, but the aasimar can dismiss it as a swift action. Magical darkness can decrease the light level in this area only if it’s from an item or creature of a level or CR higher than that of the aasimar. An aasimar can use this ability once per day, plus a number of times equal to half his CR or level.Celestial Resistance
Aasimars have resistance 5 to acid, cold, and electricity.Skilled
Naturally eloquent and perceptive, aasimars gain a +2 racial bonus to Diplomacy and Perception checks.Alternate Racial Traits
The following are alternate racial traits for planar scions.Armor Avatar
Scions descended from armor-plated celestials or anarchic warrior entities have an affinity for armor—it fits perfectly and protects more efficiently, as though it were an extension of the scion themself. When wearing armor, they gain a +1 racial bonus to AC. When they’re wearing heavy armor, their armor check penalty is 1 less severe than normal. The armor avatar trait does not stack with the vesk’s armor savant trait, or an armor savant graft which grants the trait. This replaces celestial radiance.Myopic Resilience
Some planar scions build a particularly intense resistance rather than developing diverse resistances; tieflings of infernal lineage often possess superb fire resistance, for example. When selecting this trait, the planar scion chooses a single energy type to which they normally have resistance, such as cold, electricity, or fire. The scion loses resistance to the other energy types, but the resistance they choose increases to 10 at 8th level and to 15 at 12th level. This ability alters celestial resistance.Winged Scion
A planar scion with this alternate racial trait has a pair of fully developed wings sprouting from their back. Aasimars with angel wings and tieflings with bat wings are the most iconic, but by no means are these the only manifestations. A planar scion with this trait has an extraordinary fly speed of 30 feet with average maneuverability. This replaces celestial radiance.
Many kinds of extraplanar beings can infuse humanoids’ bloodlines, whether as a side effect of powerful magic or the result of a tryst; those in whom extraplanar traits surface strongly are known as planar scions. Aasimars and tieflings, the mortal offspring of celestials and fiends, respectively, are the most common of these. Though planar scions resemble their humanoid kin, their appearance and demeanor bear supernatural touches. Tieflings might have horns, vestigial wings, or cloven hooves, while aasimars may have glowing eyes or a metallic sheen to their hair and skin.
Because of their innate curiosity, humans are more likely to dally with outsiders, and as a consequence, a significant percentage of planar scions living in the Pact Worlds are descended from humans. However, because humans are far less populous than in pre-Gap eras, planar scions descended from other humanoid races are now far more numerous. A planar scion might pass for a member of the humanoid parent’s species, or the scion’s otherworldly features could make their origin obvious to those who are familiar with the species’ normal characteristics. Those whose outsider blood is evident still find acceptance in most major settlements across the Pact Worlds, where diverse beings coexist in peace. On Absalom Station, the hub of interspecies relations, few people bat an eye when they meet an aasimar or tiefling.
However, in insular or tradition-bound communities, any signs of plane-touched heritage can be a blessing—or a death sentence—depending on the dominant traditions. The demon-worshiping drow of Apostae see tieflings as a favor from demonic patrons, while the elves of Sovyrian on Castrovel are likely to banish children who bear such fiendish heritage. The Radiant Cathedral, on the other hand, trains aasimars to become beacons of the Sarenite faith, and also guides tieflings to a brighter future than their heritage suggests. Formians, shobhads, vesk, and other species with flexible morality view aasimars and tieflings, particularly those descended from their own kind, with both admiration and suspicion.
Planar scions are often outliers in their community, either put on a pedestal or ostracized because of their ancestry. The potent blood that courses through the veins of aasimars and tieflings also makes them ambitious; many choose a dangerous but rewarding profession, such as explorer, mercenary, spy, or pilot.
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