Human
Ability Modifiers +2 to any one ability score
Hit Points 4
Size and Type
Humans are Medium humanoids and have the human subtype.Bonus Feat
Humans select one extra feat at 1st level.Skilled
Humans gain an additional skill rank at 1st level and each level thereafter.Alternate Ability Adjustments
Humans differ greatly as a result of adaptation to living conditions, lineage, and even genetic modifications. The following ability adjustments can be selected instead of the adjustments of +2 to any one ability score.Featherlight
Humans who were born in the Diaspora, space stations, generation ships, or other low- or zero-gravity conditions sometimes develop differently. Such humans can be taller and longer-limbed than normal, with less muscle mass. These humans have ability adjustments of +4 Dexterity and –2 Strength.Gravity Dweller
Humans who have adapted to a high-gravity world develop thick musculature over sturdier forms. They spend more of their lives struggling against harsh conditions than learning how to interact with others. These humans have ability adjustments of +2 Strength, +2 Dexterity, and –2 Charisma.Alternate Racial Traits
The cultural, genetic, and mystical influences that some humans are subjected to can produce racial traits different from the norm.Adopted
Many humans thrive in racially diverse metropolitan areas, and some individuals are adopted by members of a different species. Humans with this racial trait acquire a deep understanding of their adopted culture and gain a +2 racial bonus to Culture checks to recall knowledge about non-humans and to Disguise checks to appear as a humanoid of another race. This replaces skilled.Dusk Sight
Humans who live in environments that lack regular exposure to bright natural light, such as the sunset cities of tidally locked Verces or Aballonian underground compounds, adapt to their surroundings as best they can. Humans with this racial trait have low-light vision and a +2 racial bonus to Perception checks. This replaces skilled.Fortified
Small pockets of humanity eke out a life in environments harsh enough to kill others of their species, and over the span of generations they develop an immunity to these conditions. Humans with this racial trait gain a +2 racial bonus to Fortitude saves against environmental hazards and radiation effects. In addition, they reduce the duration of the sickened and nauseated conditions by 1 round. This replaces skilled.
Ambitious, creative, and endlessly curious, humans have shown more drive to explore their system and the universe beyond than any of their neighbor races—for better and for worse. They’ve helped usher in a new era of system-wide communication and organization and are admired for their passion and tenacity, but their tendency to shoot first and think about the consequences later can make them a liability for those races otherwise inclined to work with them.
Playing this Race
You Likely...- See yourself as the hero of your own story, surely destined for some form of greatness.
- Are innovative, flexible, and talented, and you pride yourself on your human resilience.
- Get along well with members of other races and learn from other cultures and societies.
- Hold passionate beliefs yet change your mind quickly when it’s in your interest.
- See you as energetic and adaptable, but also as emotional, impetuous, and prone to violence.
- Pity you for the loss of your ancestral home world and worry that you covet theirs.
- See your self-confidence as arrogance.
- Respect your ability to get along with other races but view you as a dilettante with little culture of your own.
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