Nomad
Titles: The Great Traveler, The Herald, The Omen, (rarely: The Bandit's Bane)
Patron of: Children, Travelers, & Sailors
Alignment: Neutral Good
Domains: Life, Peace, & Storms
Weapon(s): A smooth (walking) staff
Tenets/Beliefs:
- A journey can change you; take those lessons to heart.
- Seek peace, but if you must defend yourself do so with the knowledge that you make the world safer for others.
- Give succor to travelers and shelter in storms.
- Offering shelter to travelers.
- Leaving unused firewood at Nomad's wayshrines.
- Tending to and keeping Nomad's wayshrine's clear for travelers to use as camping sites.
- Keeping roads and sea ways clear of bandits and pirates.
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