Shining Warrior - General
You possess the luminous power of the Solei Palancis, the elite fighting force of the Shining Land of Shahalesti army.
Prerequisite: base attack bonus +3, ability to cast light as an arcane spell.
Benefit: If you wield a magical weapon that sheds light (or one glowing because of a spell with
the light descriptor), you can choose to intensify that light, increasing it to the strength of a
daylight spell (60 ft. radius, with shadowy light another 60 ft.) as a standard action once a day,
lasting 10 minutes. Whenever you strike a critical hit with a weapon that is emitting intensified
light, the creature struck must make a Fortitude save (DC 14) or be blinded for 1 round. On a
successful save, the creature is merely dazzled for 1 round. While in an area that is brightly
illuminated, you gain a +2 bonus to saves against fear and negative energy effects. You cannot be
dazzled or blinded by bright light.
Special: A fighter may select Shining Warrior as a bonus feat
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