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The Vanguard

First to respond and first to retaliate The Vanguard Guild is a group of warriors and healers tasked with dealing with large scale threats that come from the dead city of Yharm. Any can join this group, as long as they are willing to die for the innocent.

Structure

Head: The highest and most valuable tier in the ranks of the Vanguard. This individual is responsible for all the lives beneath it and the safety of Yharm. Chosen from the Seconds and elected into position by the rest of the guild the Head manages expenses, members and missions. The Head stays in power until they fall on the battle field or sacrifice themselves for the betterment of the cause. All Heads are allowed to reject election before appointment.   Seconds: The Seconds are an elite group of members tasked with managing the others on the field. There are healers and fighters among them that teach the rest of the guild how to better their duties. To become a second a Vanguard may try to lay their life down in sacrifice or show their commitment by completing a Proving. A Proving is a challenge set by the other seconds when they see potential in a lower Vanguard. This test varies from person to person and are designed to break the weak or untrue. Some tests involve a physical or physiological challenge to the participant, often focusing on weaknesses or fears of the Vanguard member. Seconds can be demoted or exiled if deemed necessary.   Vanguard: The bulk of the warriors and healers in the guild. All who seek the purging of evil and the safety of the innocent are welcome to join. Healers, fighters and rangers are all accepted. Religious ties are tolerated, pagans and heretics will be cast out.   Greens: The lowest and newest additions. These individuals must survive an important mission or crisis in Yharm at the beck and call of their assigned Vanguard to prove reliability and loyalty. Many crack under the pressure of such adversity. Greens are all offered a cheap blade and light armor if required to get themselves started and must pay a fee of 5gp if they request housing and food for the month. All, no matter the skill must participate in a mission under their vanguard to move up a rank. All other Greens will be evaluated and granted autonomy once they are deemed ready by their superior..

History

The Vanguard was founded during the first wave of the Reclamation. Then under the name of "Targan's Finest", the guild looked to help take back portions or New Rodor for the King. Under the leadership of Reed Targan the mercenary guild flourished and helped save large portions of Southern New Rodor including the cities of Bullmar and Dury. Once Targan passed the group diminished in size, especially since their job was done. The beasts went away and a semblance of stability came to New Rodor. In recent history a core group of Targan's Finest decides to re establish the guild under a new name and less militarized structure. Under these new colors and agenda the guild expanded once more in turn with the second wave of colonization.

"First to fight, last to fall."

Founding Date
836 CA
Type
Guild, Fighter / Mercenary
Leader
Location
Related Ethnicities

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