Health Recover Potion

Red Small Potion

by Marc Zipper (Valcin)

This potion is for everyone and anyone. From the chef who accidentally cut himself to the adventurer with multiple open wounds from a wild monster. This potion will heal you quickly, So make sure they have one or more in your first aid kit.

Mechanics & Inner Workings

When you drink this potion, your body's healing rate is temporarily increased for a few seconds. Your body will go into overtime to heal itself, focusing on the most severe injuries. The extent to which your body can heal is determined by its grade of potion you use. If you sustained an internal injury or suffered organ damage. Even after using this, see a doctor to ensure that everything is fine.

Side Effect Your blood may begin to move too quickly, causing a light head, head rush, or headache.

Overuse Some people have become addicted to the healt recovery potion. To the fact that they believe they cannot die. In any case, if this potion is being over-consumed. There is a high risk of your body developing any type of cancer. That is because your body is undergoing a lot of cell division to heal you quickly. In extrmling rare cases they can also get Immune deterioration


Recover Potion

Heal open wounds


Restoration \ Sprit and Water \
Lv1-level

Casting time: Drink is a Move Action
Range: in the bottle
Targets: Self

Description

A Basic Potion can recover 1d8+1 HP back to you. you need to make Fort save DC 10 to see if you get Dizzy. A Mid-Ter potion will do 2d8+5 hp back to you need DC 15 fort save vs Dizzy and Master get 3d8 +8 Hp with DC 20 to save vs dizzy
Item type
Consumable, Magical
Rarity
They are relatively common around the world. Especially where a lot of adventurers gather.
Weight
.2
Base Price
Basic Grade 50GP Mid Grade 300GP Master Grade 750GP


Cover image: by Marc Zipper (Valcin)

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