Druzhba

Overview

  Called "Friendship" in the Goliath tongue, this is the City raised on the spot where the two Clan Chiefs of Novosi-Slina came together to conquer the region.

Layout

The Warchief's Plateau

  The Black Iron Bastion - Seat of power for the new nation of Novosi-Slina, the Black Iron Bastion sits at the heart of Druzhba. The Citadel is an imposing Citadel made of black stone. To the keen eye, the castle's upper towers are actually made of dark iron.   Bonechill Crucible - An elaborate training ground combined with an obstacle course, this is where elite goliath warriors come to prove themselves as worthy in the eyes of the Diarchy. Many fall here, their bodies eventually freezing over upon the barren plateau.   The Lone Hunter - A tower where the greatest minds of Novosi Slina toil to advance their fledgling empire's technology.
Sorngard Hall    Home to The Taldevos; Novosi Slina's elite mage slaying order. 

Windsheer Ridge

  Set on the Southern side of the plateau, Windsheer Ridge is a thin settlement that curves along the line of the plateau and down a natural ramp to the rest of the city below.

Gale's Rest

  Set below the Plateau, Gale's Rest is the district that is most insulated against the howling winds of Southern Qezun.   Undant's (Melora's) Longhall

The Glimmerfield Ward

  Largest ward of the city, it surrounds Gale's Rest at the bottom of the Plateau. While the wind is not as bad here as it is at Windsheer Ridge, the entrance as well as the rest of the ward is surrounded by a frozen lake that glimmers blue.   The Finhunter's Guild - Set on the very edge of the ward, the Finhunters stalk the ice in search of Rhemoraz. They hunt them relentlessly for glory and prestige.
Type
Capital