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The Ancestries of Elturia

Many of the ancestries found within the 5e have a home within Elturia, however there a few notable exceptions. The following lists show the ancestries that are common, uncommon, rare, and unseen. If a player would like to use a rare or unseen ancestry, you must work with the GM to discuss the reason why that ancestry is pursing goals as an adventurer in the wider world. There will be individual articles added periodically to describe the place of each ancestry in the world.  

Some Clarifications

There are some ancestries that most players of 5e will recognize that use another name, or are inspired by them. For example, the Stonekin is the dominant ancestry in the region, and they are folk that are decended from giants. Additionally, Irtouched are folk that have been touched by divine magic, infernal, celestial or otherwise. Irtouched can be descended from any of the humanoid ancestries. A final consideration; Orcs have not been seen in Elturia yet.  

Playable Ancestries

  Common: Dwarf, Gnome, Goblinkind, Halfling, Human, Khrotti
Uncommon: Elf (Wood & High), Fairy, Irtouched, Kobolds, Minotaur, Virmen, The Woad
Rare: Alkquan, Arkine, Centaur, Elf (Eladrin), Firbolg, Hailotee, Satyr
Not seen in Elturia: Elf (Dark, Astral, Others not listed) Gith, Grung, Kenku, Leonin, Lizardfolk, Locathah, Loxodon, Manufactured races, Orcs/halforcs, Rabbit Folk, Serpent Folk, Tortle, Triton

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Cover image: View of Schroom Mountain, Essex County, New York by Thomas Cole

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