Stunned

Stun guns, creature abilities, the stun power, electrical hazards, or other shocks to the brain or nervous system make a character essentially helpless until they manage to shake it off. Stunned characters:  
  • Are Distracted (this is removed at the end of the victim’s next turn as usual)
  • Are Vulnerable (this remains until they recover from being Stunned)
  • Fall prone (or to their knees, GM’s call)
  • Can’t move or take any actions
  Don’t count toward the Gang Up bonus

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