Careers
Every Mythras character starts the game having been trained in a career. The occupation they choose may not necessarily be the one they continue to folow as they begin their adventuring life, but it is the carrer they embarked on as part of the transition to adulthood, and it further defines their skill developement.
Similar to cultural backgrounds, each carrer offers the chance to improve a range of Standard and Professional Skills commonl,y utilized by that occupation. Some grant access to Magical Skills or extra Combat Styles. Unlike cultural backgrounds,. characters need not invest their points in every available skill, but may tailor which ones are takes as those fitting for their specific role or culture.
Characters develop their career skills in the following way:
- Select a career
- Select up to three skills from the Progessional Skills available to that career
- Distribute 100 points amongst the career's listed Standard Skills and whatever Professional Skills were chosen, increasing each skill by 1% for every point spent on improving it. Not all of the available skills need to be improved, but no individual skill can receive more than 15%
Newly chosen Combat Styles and Professional Skills start of at their base characteristic value. Choosing a Style or Professional Skill previously gained via cultural background simply allows that character to further apply some of their career skill points at this stage. Some of these skills such as Craft, Language, or Lore offer choice of specialization. In these cases the specialty selected should be one which suits the character's culture.
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