Customs

Customs represents the character's knowledge of their own community; its social codes, rites, rituals, taboos, and so on. The skill is used when it is essential to accurately interpret or perform any socially important custom or to behave in a particual way.

A critical success with Customs indicates that the character has acted in an exemplary fashion or perceived a very subtle social nuance that will be of immediate or later value.

A failed Customs roll results in wry humor or a minor irritation. A fumbled Customs roll idnicates that the cahracter has badly failed to observe their community's customs, and may have even given offence -- whether intentional or not.

The ramifications of a fumbled roll depend very much on the anture of the culture or community and may thus have very different outcomes, ranging from a harsh rebuke, thourough ostracism, exile, or even violent punishment.

Standard Skill Base Skill Value: INT x2

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