Hold Magic

Hold Magic

Proactive


Once casting is complete, the character may hold a spell in temporary check, awaiting the best moment to release it. The magic may be held back for as long as the character continues to take this action on subsequent Turns, but allows free use of the Counter Spell reaction if pertinent to the spell. The actual skill roll to cast the held spell is not made until it is actually cast.


Movement Restrictions: The character may move at a gait no faster than a Walk.


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