Lore
Lore covers a specific body of knowledge which must be chosen when the skill is first learned. Astronomy, Geography, History, Monsters, Mythology, Politics, Strategy and Tactics: these are all typical examples of Lore skills. Skill in a Lore means the character understandles all the fundamentals, how it can be applied to immediate challenges and problems and can use the Lore to recall userful information.
A critical Lore success grants a high degree of insight into what is being studied. It also means that a subsequent skill roll relevant to that Lore becomes one grade easier. For example, a commanding officer who critically succeeds in a Lore (Politics) roll knows that not only is the approaching troupe part of a diplomatic envoy, but they are mercenaries unhappy with their situation. If they later decide to influence the mercenaries to change sides their roll would become one step easier.
Faling a Lore roll results in no userful information being gained
A fumbled Lore roll indicates a complete misunderstanding of the subject. Facts arewrong and subsequent skill rolls dependent on the Lore skill's accuracy become one grade more difficult.
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