Perception
Perception is used for both passive observation and focussed detection; wheter hunting for something specific, a general scan of an area, or simple awareness of their surroundings. Specific conditions -- darkness for example -- may affect the difficulty grade of the skill roll depending on the primary senses being utilized. Strong scents might make an olfactory Perception roll Easy rather than Standard wheras trying to eavesdrop on a conversation in a crowded and noisy tavern would make the roll Hard.
A critical Perception roll reveals things that otherwise would not have been detected in addition to that which the roll was being used for.
Failure indicates nothing in particular was discerned.
Fumbling a Perception roll means that even the most blatantly obvious things are overlooked or misconstrued, potentially increasing the difficulty of subsequent skill checks. For instance, a fumbled Perception roll when trying to spot a trap might make an Evade roll Hard or even Formidable rather than Standard.
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