Stealth

Hiding out of plain sight, or moving with minimal sound are covered by the Stealth skill. Cover and cinditions such as darkness or loud background noise improve the grade of the skill according to the specifics of the environment. Similarly adverse conditions such as lack of cover or a quet night will cause a penalty to the difficulty grade. Circumstances also affect the difficulty of the attempt. For instance, a warrior wearing heavy armor can easily conceal themselves behind a wall providing they stand still or move very slowly wherease moving quickyl might cause their armor to jingle.

A critical roll means taht any subsequent attempts to use skill to lcoate the character; follow them observe them, and so forth are one grade harder.

A failure indicates that they are blatantly obvious, providing someone is bothering to locate them.

On a fumble the Stealth attempt has backfired and signals the cahracter's presence rather than disguise it, or causes them to suffer some accident or misfortune, such as hiding on a window ledge then being knocked off when someone open the shutter to investigate the strange noise.

Standard Skill Base Skill Value: DEX + INT

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