Dwarf Pantheon
The dwarves of the Apps Mountains have long worshiped their own gods, and often resisted other faiths. Unfortunately, the ongoing decline and collapse of dwarf strongholds throughout the mountains have called this faith into doubt. Dwarves have been flocking away from their old gods in large numbers, taking on new faiths found in the nations they flee to. Still, a handful of dwarven stronghold still exist in the mountains and many who have fled, especially older dwarves, remain stubborn worshipers of their old gods, despite some belief that they may even be dead.
Gods of the Dwarf Pantheon
Deity | Alignment | Suggested Domains | Symbol |
---|---|---|---|
Valtek, creator of dwarves, king of the gods | LG | Forge, Light | Gears |
Eden, goddess of fertility and life | NG | Life, Nature | Luxurious beard |
Ibriham, god of freedom and independence | CG | Trickery, Light | Broken chains |
Toddrin, god of creativity and relaxation | N | Knowledge, Life, Peace | Artist's easel |
Thronin, god of smiths and magic | LN | Forge, Arcana | Hammer |
Thuddeas, god of war and chaos | CE | War, Death | Waraxe |
Hel, goddess of the underworld | LE | Death, Grave, Twilight | Wilted tree |
Petarin, god of intrigue | NE | Knowledge, Trickery | Sealed scroll |
Wasikton, god of justice and order | LN | Order, Grave, Peace | Gavel |
Trungenden, god of the earth and mining | LG | Nature, Grave | Miner's pick |
Structure
The dwarven gods are very independent and stubborn by their nature. Due to this, there is little to cooperation between different dwarven sects and clergies. The clerics for one god are very unlikely to cooperate or assist the clerics of another god, regardless of any common goals or enemies. This is the end result of centuries of bickering and feuding between the two gods and the various clans that view them as patrons. Each deity has its own clergy and temples built around it, and the strength of the faith depends largely upon the dwarven stronghold and which god or gods they favor over the others. Usually, the high priest of the most favored god in a citadel will be the adviser for the king, but this is often up to the preferences of each various ruler.
Assets
Due to the disorganization and lack of unity among dwarven gods there are no formalized assets that directly belong to the faith. Individual temples can have plenty of followers and gold, but this varies wildly among citadels and communities. Most dwarven communities have forbidden the gods from having formalized warrior castes or paladins, due to the destabilizing nature this can have on the intricate clan politics of a citadel. When a hold is threatened, however, the clerics of the gods are often leaned upon for healing and resurrection of the slain.
From Mountains Deep
Type
Religious, Pantheon
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